Showing posts with label Armordragon. Show all posts
Showing posts with label Armordragon. Show all posts

Wednesday, January 28, 2015

Purgatory Knight

It's funny how Purgatory Knights get their own archetype in Darkness Dragon World. I mean, Thunder Knights didn't get anything for Dragon World - but that's because in Dragon World, being an Armordragon was normal. In Darkness Dragon World? Armordragon/White Dragon is the most useless attribute set ever.

Thankfully, Bushiroad was gracious enough to gift Purgatory Knights an insane amount of support on entry, from spells to weapons to really good monsters. They get really interesting effects from sacrificing their own comrades in battle. Through a variety of means, sacrifice brings success. Besides that, Purgatory Knights has a pretty decent advantage game. They get gauge and hand very easily at the expense of life, but that's pretty typical for any DDW deck.

Friday, August 15, 2014

Deck Profile - Supercell (Outdated)

Thunder Knights, Halberd Dragon
This used to be a pure Thunder Knights deck. Not anymore. Viable a year ago, I've felt that Bushiroad was moving too far away from the old Thunder Knights support that it was no longer feasible to simply depend on stuff like Thunder Formation and archetype-based love. But I also didn't want this deck to turn into some weird Armordragons toolbox. It was tough trying to figure out what to do with this, really.

Enter Japanese Regionals results. The person who topped played a Thunder-Crimson mix, weaving in the newer Hundred archetype with the old Thunder archetype. And guess what? It's not a bad idea on paper. Of course, being a Japanese player (great idea, really awkward ratios and choices) his deck was...kinda funky. So I'm more or less rebuilding it to be mathematically sound and efficient.

From Thunder Knights, we grab the plussing engine, damage pumps, and Penetrate effects. From Crimsons, the new weapons, control-based abilities, and the ridiculously good Impact. Play to the strengths of both worlds, and you find yourself able to do pretty much anything.

Now that we've overviewed the deck idea in general, let's go straight to the list.

Sunday, June 29, 2014

Armordragon

If Dragon World is Bushiroad's most beloved World, then Armordragon is Bushi's most beloved archetype. They have, once again, so much support and so many options that it's honestly boring to write about what they can do. It's more appropriate to write about what they can't do. I'll devote the following paragraph to list out the strategies that are not viable with Armordragon decks before going into the specific analysis of cards.



I'm done.