Thankfully, Bushiroad was gracious enough to gift Purgatory Knights an insane amount of support on entry, from spells to weapons to really good monsters. They get really interesting effects from sacrificing their own comrades in battle. Through a variety of means, sacrifice brings success. Besides that, Purgatory Knights has a pretty decent advantage game. They get gauge and hand very easily at the expense of life, but that's pretty typical for any DDW deck.
Feel my hate |
Purging time! |
Now, this is a pretty bad trade generally speaking. You're losing a card to gain the possibility of dealing slightly more damage at a conversion rate that's not even fairly costed. This definitely isn't a play you want to be doing regularly. However, you can use his effect to get 4 attacks of in a single turn with a weapon. Since the weapon is likely the crit-gaining weapon, the gains stack from a single payment and you actually gain advantage pretty decently. Since Gairahm is a "Size 1", you can pull this combo off with a full field of Size 1's or a combination including Size 0 monsters. And even without this effect, having a Size 1 6000/2/2000 is simply awesome.
Snap those swords in half! |
Crossbow Dragon is an advantage gainer similar to Dragoarcher. There's some pretty huge differences though, the first being that Crossbow is a Size 0 that can't be called if your field doesn't already have a Purgatory Knight. His stats are meh but when he hits, you can topgauge. While I personally would prefer just 2 crit (it's the same advantage), getting gauge is pretty good also.
FOR-E-VER |
Gairahm isn't the only Purgatory Knight who can sacrifice comrades to get good effect. Demios Sword Dragon can do the same, and his effect is a lot better. He's like the avatar of Purgatory Knights after all, being in the leader position like Kommandeur Fahne. Instead of getting 1 crit just once a turn, he can kill as many Purgatory Knights as you want to restand Demios multiple times. This is obviously a huge improvement over Gairahm. If you kill your center monster, you can get 5 attacks with this combination as long as you have a weapon. Since you double up on attacks (from the same minus), this ends up being a net positive even though you sacrificed a card.
Your sacrifices shall not go in vain |
Sustain that Body, and Crush Mine...waitno |
The second effect is similar to Glory Seeker's but is in fact a copy of a Dragon World set spell that was released in Japan in the Dual Buddy Decks. These will be coming to English Spring 2015 so you'll see what I mean. Anyhow, when you die you can mill the top card and revive if you hit a spell. Naturally, this encourages players to put more spells in their deck but keeping good ratios is still more important. When all is said and done, look to have about 20 spells in your deck, leaving the rest for monsters, items, and maybe even Impacts. With that much gauge and many ways to clear your center slot, Distortion Punisher isn't out of the question.
It's gone mad! |
Also I know the card says "Halbert" but I'm pretty sure that's a Gurdian-level typo.
There's more support to the sacrificing monsters to get benefits. This time, however, is less exciting. Purgatory Knight, Cruel Command would be a great card if it didn't cost 2 gauge to simply enter into existence. But indeed it does, with the suckiest of 5000/2/5000 stats any Size 2 could ever obtain. And its effect is only a wash that you have to activate during main phase, so you can't even milk an extra attack out of it. How lame. With Death Grip and Death Damage, monster removal is cheap and Cruel Command doesn't make the cut. If it at least had 3 crit it would be worth considering.
Body this, body that |
Life Dwells in the Flame of Hades Too replaces Abyss Symphony. You could run both but there's no point when one is objectively better and the other is probably dead most of the time.
Reskinned Dragobrave |
Purgatory Hyme, "The Cursed Being of the Faraway Homeland" is an imitation of the Dragon World songs. It's quite the failed one, however. First problem: they spelled "hymn" wrong. Second, what kind of crappy effect is that? -2000 defense to center only? Since when did defense actually matter that much in this game? Sure, I guess it's free (no gauge cost) but what good is a free card if it doesn't help you win? You can tech it at 1 copy if you have the room, or sideboard it for the Ancient World matchup.
Not that I would ever want to call Troubadour Dragon to the center...oh come on, why is it just a better TK Broadsword?
Oh man, Eval Grebe Dragon is not fair. All the previous "benefits when sacked" cards could at most +0.5, but why does this card get to +1 after sacking? Kill it, get it back. And with Demios to get an extra attack, you're basically drawing for free while giving your opponents the pain.
I guess life gain isn't that bad either.
Burn in hellfire |
Inferno Shield has some weird implications when put into a Purgatory Knights deck, because you want to be sacking your monsters offensively to fuel effects like Demios and Inferno Shield more or less forces you to keep monsters around to be effective. Also Inferno Shield is like this really ironic way to protect your monsters, where you effectively trade a card in your hand for a gauge and a life (so Smile Charm that allows you to dodge situational on-destruction effects).
This is probably a Purgatory Knights card because of the name so I'm just going to leave it here. Nothing much more to say about H-BT04 besides using Tragedy to kill Demios to get another attack sounds cute.
- updated to H-BT04, CP01, H-EB04, H-TD02, PP01 -
All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.
I've been waiting for these guys since I pulled the BR Demios Sword who has been doing nothing other than looking awesome the last few months. I used to play the Shadow Paladin so I am used to killing my own monsters. This and Deep should be good fun.
ReplyDeleteHmmmmm Blaise, I noticed you Didn`t talk about Fatals other uses besides out of PK`s. I use Fatal in my BK/Deep Deck and its amazing what levels of crit i can get. I call a size 2 Spectral Strike, Size 1 SS and Gaspard the Size 0 Deep and equip Fatal. Use my monsters and use Devil Stigma to kill Gaspard to give me 2 gauge, an open center, and an extra crit. Plus if you have Death Requiem in your hand. You can rush to VICTORY!!!!
ReplyDeleteAt that point I'd rather run Evil Death Scythe for the utility and flexibility.
DeleteYou'd probably be better off just running the TD 3-crit. At least then you aren't relying on a rather specific combo.
DeleteI actually run Deathscythe and Fatal. That TD claw thing actually isnt good if you decide to run a more power based BD/Deep
Delete