While BT05 gives support to both Ninjas and Skull Warriors alike, they also introduce a new attribute titled "Water". How vague. I'm not sure what's so Katana about H20 but if Bushiroad decrees so, so be it. Either way, Water seems to be a very interesting archetype filled with spiritual beings and mythological creatures.
Somehow, Water seems to be concerned with power and defense, of all things. Instead of traps or tricky manipulation, Water appears to have no interest in that and instead just uses power to simply beat people up. Turns out to be pretty novel, actually. Alongside Katana World's unique and control-oriented spells, Water can play a powerful field game and still go for Secret Sword traps and other power plays.
Showing posts with label Water. Show all posts
Showing posts with label Water. Show all posts
Friday, January 30, 2015
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