tag:blogger.com,1999:blog-12691833569276037952024-03-13T22:06:42.684-07:00Buddyfight Theory - Science is the Future!The premier math and science blog for Future Card BuddyfightBlaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.comBlogger107125tag:blogger.com,1999:blog-1269183356927603795.post-57650898258285778442021-06-11T23:55:00.002-07:002021-06-14T23:50:59.378-07:00Who Left This Corpse Out? - Musings of a Bygone Buddyfight Player<div><i><b>UPDATE</b>: Since Buddyfight is dead and no actual human being is going to check this blog from now on, I'm turning on ads for the first time in 6 years so I can harvest money from the random bots that visit. A penny is a penny.</i></div><div><br /></div>So I'm sitting at my desk, browsing Reddit and Discord servers and getting ready to play the new Genshin Impact event when I open up Twitch and see that the Bushiroad AO tournament is streaming. Thinking I should watch some gameplay to prepare for judging the NA tournament tomorrow, I open it up and start watching. Safe to say, I don't recognize any of the cards on screen, and it isn't just because the camera quality is garbage. But it's vaguely reminiscent of a Buddyfight that I once knew.<div><br /></div><div>The game ends, the commentator's faces are revealed and who do I see but Krishiv! That's a name I haven't heard in years and a person I haven't talked to in just as long. I'm super excited and happy for him that he's casting this event, and I immediately try to contact him - only to realize that I'm no longer in any Discord groups with him, and we never added each other on Facebook since I was using another persona during my Buddyfight days (this one). I try to find other people like Hunter and Tim and I realize that, wow, I'm actually not connected to these guys anymore, mostly because all the interaction I had with them in the past was as Blaise and not as "me". It's a very mixed feeling.</div><div><br /></div><div>So I'm combing through my options, and my roads lead back to here - the only outlet I have left. This now incredibly defunct blog that I built single-handedly in college, the place where I poured my passion for card games and Buddyfight for two years as best as I could. Five years ago, I had to make the difficult decision to move on from Buddyfight and pursue other things in life - career, community, <strike>other card games</strike>. And now, it is Buddyfight that is moving on from all of us.</div><div><br /></div><div>I'm feeling nostalgic tonight, so I'll write something up. This time, it really is the end.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://imgix.ranker.com/user_node_img/4267/85326309/original/85326309-photo-u41?auto=format&q=60&fit=crop&fm=pjpg&w=375" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="209" data-original-width="375" src="https://imgix.ranker.com/user_node_img/4267/85326309/original/85326309-photo-u41?auto=format&q=60&fit=crop&fm=pjpg&w=375" /></a></div><div><i>(Well, except for all the people that will continue to play kitchen top and stuff but I'm trying to get a </i>mood <i>going here).</i></div><div><br /></div><div>Buddyfight was my...third? TCG that I picked up, after Pokemon and Cardfight Vanguard, and it was the first game that I took seriously and competitively. After getting past the weird name, I discovered a game that was interactive, exciting, well-balanced, and extensive. The foundation of the game was solidly built on principles of math and logic, which lead to concepts, tactics, and strategies that could be calculated. At the same time, the game had a great sense of capturing fun and designing unique and interesting gameplay that was <i>interactive </i>- something I took for granted then but now understand is sorely lacking in most Bushiroad card games.</div><div><br /></div><div>A lot of people I know have been playing ever since the start. Perhaps we all saw the same potential the game had, that it could go places and become a great competitive game for years. Maybe some of it was the satisfaction of being the underdog, having discovered a gem of a game that others scorned at first glance, laughing at the name. Regardless, the game did progress in a positive direction, the community grew both online and offline, and people started giving the game the attention it deserved. I watched as the regionals in Southern California grow from a paltry 60 person start to a 200+ man tournament that beat out Weiss Schwarz numbers one 2017 (or was it 2018?) BCS. Even though I had moved on, I knew many who hadn't, and I was not expecting Buddyfight to. If I had paid closer attention, maybe I could've seen the writing on the wall. Was it Overturn/Overkill? Belost? The Bandori and CG Gekijou sets? Even as the power creep constantly crept itself, I didn't think the game was dying - and the numbers both stateside and in Japan were solid. It really is a mystery to me, one that I won't likely be solving anytime soon.</div><div><br /></div><div>I started this blog 7 years ago (jeez thats a long time) because I had done the math in response to discussion about card advantage in the game and came up with something that I felt was concrete, solid, and backed up by both current and upcoming cards at the time. The reception to my first article was (I thought) extremely positive, which encouraged and motivated me to keep going. At the time I was getting a Bachelor's degree in Computer Science / Games Design, and this blog was a way to put into practice both my tech skills in coding and modifying the site as well as my game design knowledge that I was learning at university. It was by all means a project driven purely by motivation and passion, and I'm shocked that I kept up with it for 2 years. Since then I've definitely changed, grown, and matured; I've tried my best not to read my old articles because I'd kill myself from cringe. I've considered just taking the site down multiple times and erasing the evidence, but I think about all the people that (somehow) appreciated and benefited from the site, and I decide against it.</div><div><br /></div><div>Speaking of which, why does this site have almost 450,000 views? What? When I retired it had like 300k something and it was already outdated, who the hell is coming back to this? But even 300,000 at the time was just an astronomical number to me, and I'm still so thankful to all the support I got back then. Really, from the bottom of my heart, thank you. I'm not worthy.</div><div><br /></div><div>I chose Ikkyuu Tensai as an avatar because I really enjoyed her quirky personality. She was immature and bratty, but when it came to the case she was serious, capable, and always gave it her 100% - and I really related to that back then. Man, this was before I even knew light novels were a thing and that Ryuugajou Nanana no Maizoukin was originally a light novel - Tensai looks <i>SO </i>much better in light novel art.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/-oye9gWxnpMw/YMRVFJC5H3I/AAAAAAAAIws/IBbleJlvgAUva2MxxDdxvL0kRX2vQGUYwCLcBGAsYHQ/s728/ikkyu-tensai-ryuugajou-nanana-no-maizoukin-wallpaper-preview.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="546" data-original-width="728" src="https://1.bp.blogspot.com/-oye9gWxnpMw/YMRVFJC5H3I/AAAAAAAAIws/IBbleJlvgAUva2MxxDdxvL0kRX2vQGUYwCLcBGAsYHQ/s320/ikkyu-tensai-ryuugajou-nanana-no-maizoukin-wallpaper-preview.jpg" width="320" /></a></div><div>Best girl.</div><div><br /></div><div>Funny story, because I used her as my avatar and an apparently feminine-enough username, some readers thought I was female. No joke, I've received emails addressed to a "Ms. Blaise". That's kinda wild. Sorry, I guess. Blaise comes from an even older online username I used that had the word "Blaze" in it. I modified it to match the French mathematician Blaise Pascal, who is undoubtedly male.<br /></div><div><br /></div><div>As I'm closing out this article, I realize that even though I had retired as a blogwriter, I still very much kept up with Buddyfight all the way until the pandemic. After becoming a certified judge, I judged every Buddyfight event in California for three years straight - if you've played there, chances are you've seen me around. I think judging was a way for me to continue supporting and contributing to the community and the competitive scene, and I enjoy it very much. As I said, I will be judging for the BSFO NA event this weekend, so I hope to see some of you there.</div><div><br /></div><div>This article has been just unfiltered rambling and reminiscing, so I'm sorry if this reads completely incoherent to many of you. I think part of me wants to recapture something I've lost since retiring the blog. Although I think I'm mainly writing out of frustration that all the friends I made back then don't actually know who I am, and this blogger persona has taken away a sizable portion of my TCG relationships away. But I also think I want to say that I was here from the start, that I'm here at the end, and that I've seen the ups and downs, the rise and fall of a game over the course of 7 years. </div><div><br /></div><div>And I want to say, standing at the end, that it was a good ride.</div><div><br /></div><span></span><div>_________________________________________________________________</div><div><br /></div><div>If you're going to read my other old articles, first of all <b>don't</b>, second of all please understand past me is very dumb and stupid and cringe and used words in dumb stupid cringe ways, past me is a mess that I want to die and <i>has </i>died, don't @ me about anything lalala.</div><div><br /></div><div>Feel free to reach out to me if you knew me back then and don't know me now, I would love to get reconnected! <strike>This is not a signal for help I am not lonely and sad that Blaise Tensai has friends but I don't</strike></div>Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com4tag:blogger.com,1999:blog-1269183356927603795.post-3916729421756339572016-06-09T01:42:00.000-07:002016-06-09T01:42:18.525-07:00The End of an Era - June 2016 Update<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-lz-OwrUExbs/V1kbsL74G4I/AAAAAAAABOk/LZfb6-8R_JosYWqoqyomzt_QJyI8pWbzACLcB/s1600/tumblr_mah6v7XqIi1qzd219o1_500.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://3.bp.blogspot.com/-lz-OwrUExbs/V1kbsL74G4I/AAAAAAAABOk/LZfb6-8R_JosYWqoqyomzt_QJyI8pWbzACLcB/s1600/tumblr_mah6v7XqIi1qzd219o1_500.gif" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">If it hasn't been very obvious already, I'm unable to keep up with Buddyfight any longer.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">There are lots of reasons and excuses I can give.</span><br />
<br />
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">College has been more time-consuming than I had originally expected. This makes it very difficult for me to prioritize blogging at any given point during the school year.</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Being away from home means I'm far away from my locals, so I don't get to actually play Buddyfight at all anymore. That sucks.</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">I can't find cards at reasonable pricing, and it's hard for me to buy decks that I'm passionate about playing.</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">I can't afford to play this game because the market is atrocious. Because there is no market. And if I can't play card games physically, it really makes it hard for me to keep up passionately. Hearthstone excepted.</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">But ultimately, it's because I've lost passion for the game.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">It's not that the game is bad. Far from it. I think Buddyfight is a great game with very good foundations. It's well balanced. There are meaningful tradeoffs with field positioning and weapons. Sideboarding exists. Valuation of cards has been consistent and intentional. It has the potential to be a fair and fun game.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The problem lies with, well, everything else. The lack of a stable market for cards, which means insanely high prices for an unpopular game. That means its harder to attract newcomers, which in turn makes it difficult to establish cheap prices. Older staples get harder and harder to find. The situation is bad, and unless something changes drastically it will not improve itself.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The problem also lies with me, too. I'm not really into Buddyfight from an aesthetic sense, in the same way I'm not really into Magic the Gathering or Yugioh. I play Weiss Schwarz because anime, and I like Vanguard and WIXOSS because anime-inspired. Pokemon is awesome and Hearthstone is free. That's basically how it goes.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">So at this point, there are only two options for me:</span></div>
<div>
<ol>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Discontinue blogging</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Attempt to catch-up</span></li>
</ol>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The problem with #1 is: I still love to blog. And write about card games. And talk about card games. It's fun, it's something I'm passionate about, it's something that I've given a lot of time and effort into. I don't want to just see it die, incomplete, neglected. I've gotten to know great people through this and it's been a meaningful chapter in my life.</span></div>
</div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">But there's no way #2 will ever happen. It's impossible. I'm too far behind, and there's only going to be less time for me to give to the blog from here on out.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-Jqnt6iuwb6o/V1kfxBZKUWI/AAAAAAAABO4/So7Qb8amgPYdCnJCVIS2dz0gyFNi0jj7wCLcB/s1600/20120831223508_zpsaa045365.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://1.bp.blogspot.com/-Jqnt6iuwb6o/V1kfxBZKUWI/AAAAAAAABO4/So7Qb8amgPYdCnJCVIS2dz0gyFNi0jj7wCLcB/s1600/20120831223508_zpsaa045365.gif" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Here's where the final nail in the coffin comes in.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">In about a week, I'm going to be leaving the US on a two-month missions program to Mongolia and China. During which I won't have reliable access to internet and my entire schedule will be packed with English teaching, evangelism, training, and all sorts of activities and events. I come back the week before I start school.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I'm out of time.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">But I want to make a clean ending. And I managed to do so during this week.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">If you go and check, <b>every World Article should be updated for all of the Hundred Boosters, EBs and the very last Perfect Pack</b> with the Inverse stuff. The last thing I need to do is to create a separate Demon Lord from Dungeon Enemy and I'll be finished with everything pre-Triple D. </span><span style="font-family: "trebuchet ms" , sans-serif;">And that's as far as I'm going to go.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">My first article was today, two years ago. June 9th. It was about card advantage, and how Buddyfight had a very strict system that encompassed every statline in the game. It's still something they continue to abide by today, which gives the game a fair standard and helps develop a stable metagame.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">For the past two years I've continued to follow the growth and development with varying success. And personally I've grown a lot too, both in experience and knowledge. Looking back at some of the stuff I wrote in 2014, I shudder at my over-exaggerative language and my naive assumptions.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">My greatest achievement, however, has been my foresight. I noted in my <a href="http://buddyfighttheory.blogspot.com/2014/09/buddyfight-math-making-impact.html" target="_blank">Impact article</a> way back in September 2014 that Impacts were going to become cheaper, more utility-based and at higher numbers in decks. And they did, slowly but surely. </span><span style="font-family: "trebuchet ms" , sans-serif;">And now we've got Impact monsers. Amazing. Maybe one day we'll get to see that 8 Impact per deck I envisioned back then.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I've taken a lot of inspiration from an old Vanguard site called V-Mundi. The writer there had great articles, many better than my own, but she also faded out of writing after about two...arcs? Defining periods of the game's development. I think I'm fated to go down the same path, having written for all of the original period and the Hundred era but not having the steam to continue this train.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">So this is the last station. For Buddyfight, that is.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">But if you're interested in joining me a bit farther...I'm going to start up a personal blog. One that isn't specifically about a single game, but rather about my experience and insight as a TCG player. Because frankly, Buddyfight is actually a game I have little experience in, but a game that I've done the most research for. Buddyfight Theory is the fruit of my research. But I'd like to talk about other games I enjoy, like Weiss Schwarz, ChaOS, WIXOSS, Pokemon, and even Hearthstone. I don't want to be limited to a single topic or game, especially not when I have so much diversity to offer. And I'd like to rant about anime occasionally too.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I'm still brainstorming for good blog names, so I'm open to suggestions.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Anyways, I'd like to take the time right now to thank everyone for supporting me throughout the years. It's been an absolute honor to write for you all, to hear your voices and to be a part of this amazing community. I remember how shocked and happy I was when I was 2nd on the poll for guest speakers for the livestream event we had, losing only to...John Cena, of course. I've had a really amazing time, met awesome people and made good friends. It's hard to put this feeling of gratitude into words...</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-vTE3uBoffIw/V1klbx4qO_I/AAAAAAAABPY/OR5OaSEVCbMi32TAi5NfTsXMkeXljL7UACKgB/s1600/shirobako-episode-23-aoi-cries.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="220" src="https://3.bp.blogspot.com/-vTE3uBoffIw/V1klbx4qO_I/AAAAAAAABPY/OR5OaSEVCbMi32TAi5NfTsXMkeXljL7UACKgB/s400/shirobako-episode-23-aoi-cries.gif" width="400" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Oh God no not Shirobako Episode 23 why are you coming now that episode was so sad please stop I don't want to cry</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">(I admit, it's getting a bit emotional for me to write this though. Nostalgia hit pretty hard and I'm feeling kinda sappy right now)</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Huge shoutout to all the people who supported me on Patreon...and then refused to contact me so I couldn't send them any rewards. You can still claim them, you know. And the support really helped me get through a tough time, and without the support I don't think I would be where I am today.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Many thanks to HunterSerge and Austin Somers for being my main bros, also Damian, Tim, and the rest of the gang. You guys are awesome, wish I met more of you in real life, and I hope we can continue to be...buddies? Aha, ahahaha.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I guess I'll end on a Tensai quote.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-ktK4HGoxKL0/V1kncuMiT5I/AAAAAAAABPw/IwZHXTiNdk84YRjLyqglDU26frTic346QCLcB/s1600/tumblr_n95ydrHDi61qa94xto1_500.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://2.bp.blogspot.com/-ktK4HGoxKL0/V1kncuMiT5I/AAAAAAAABPw/IwZHXTiNdk84YRjLyqglDU26frTic346QCLcB/s1600/tumblr_n95ydrHDi61qa94xto1_500.gif" /></a> </div>
<blockquote class="tr_bq" style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif;">これで全ての謎は解けたな</span></blockquote>
<blockquote class="tr_bq" style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif;">Now all the mysteries are solved</span></blockquote>
<span style="font-family: "trebuchet ms" , sans-serif;">And with that~</span>Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com5tag:blogger.com,1999:blog-1269183356927603795.post-29260802963797635092016-03-18T22:24:00.001-07:002016-03-18T22:24:18.733-07:00Black Knight<span style="font-family: "trebuchet ms" , sans-serif;">With H-BT04, Black Knights become an exclusive archetype apart from Deep and it's time to give them their own page. Similarly to Deep, Black Knights rely on flooding the drop zone with cards to fuel their effects. There's also this weird mechanic with Buddy Monsters...we can get to that in a bit.</span><br />
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"> <br />
</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">There's really not much to say about them just now, other than the fact that it's basically a Deep deck except you replace beefy Size 3 tanks with Black Knights.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a name='more'></a></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0006.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="First Knight of the Apocalypse, Gratos" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0006.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">I'm pretty sure this is<br />
actually not biblical<br />
(besides the obvious<br />
apocalypse drop)</span></td></tr>
</tbody></table>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Let's start with the Knights of the Apocalypse, the first beneficiaries of the Black Knight archetype. First is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0006EN" target="_blank">Gratos</a>, a Size 2 monster with stats and abilities meant to tank. For 3 gauge, you can shove 3 Black Knight from the drop zone into your soul. If Gratos is your buddy, well, you can shove 2 more into there for a total of soul of 5 (-1.5 for +5?). Now, his ability allows him to put any number of soul to the bottom of your deck to destroy a monster of size equal to or less than what you put back. For example, if you put 2 soul back to your deck, you can destroy a Size 2, Size 1, or Size 0 monster (on a Counter timing). This ability is only useful for destroying Size 1 or smaller monsters, but you probably want to keep the soul so you can tank on Gratos. Since Gratos has 7000/3 offense, he's not a bad thing to keep around despite not having Penetrate or Double Attack.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"> <br />
</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Since you can look at Gratos's soul, you can actually seed the bottom of your deck which is kinda interesting.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br />
</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0063EN" target="_blank">Third Knight of the Apocalypse, Aberrucia</a> is one of your Size 1 choices. He basically has Spectral Strike 1 if you have another Black Knight on the field, but if he's your buddy monster he gets Spectral Strike 2. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0064EN" target="_blank">Second Knight of the Apocalypse, Voremos</a> functions as a secondary tank with 9000 defense with another Black Knight. If he's your buddy though, he can't be destroyed by card effects. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0065EN" target="_blank">Fourth Knight of the Apocalypse, Thanatos</a> is a balanced 5000/2/5000 with another Black Knight on the field. But if he's your buddy monster (see the pattern?) he also gets +2 crit to become 4 crit.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"> <br />
</span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0016.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Apocalypse Death Shield" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0016.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">More Death than Death Shield</span></td></tr>
</tbody></table>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Now, obviously you'd like all their buddy benefits but there's obviously no way to make them all your buddy simultaneously, right? Right? Wrong! Thanks to <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0016EN" target="_blank">Apocalypse Death Shield</a>, which primarily functions as a negate. Secondarily ,though, it can make all monsters on your field considered to be your buddy monster for this turn's attack phase. Now that's pretty funky. With two offensive benefits (Aberrucia and Thanatos) and one defensive option (Voremos), there's justification to using Apocalypse Death Shield on either turn. Makes you want to have more than 4 copies, right?</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"> <br />
</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">You also have access to multiple Size 0s, one of them being <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0066EN" target="_blank">Apparition Demon Knight, Lasty</a>. Lasty can go from field to the soul of a Size 2 or greater monster on the field, making him perfect to fuel Gratos and all the bigger Deep bosses.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br />
</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT04/0098EN" target="_blank">Dark Fog</a> allows you to protect monsters on the right and left, giving Black Knight good reason to run with weapons and call Gratos to the side. And here's where I can talk about where the Black Knight playstyle differs from normal Deep decks. You want to buddy Gratos and always call him to the side. He acts as a nigh-permanent 3-crit threat that never leaves the field...and he completely shuts down Size 1 monsters with no issue. Then you call a Size 1 to the other side and equip up a weapon. This fares well against both decks that call Size 1's and decks that call Size 3 (since you have a lot of power reach) and Dark Fog makes sure you won't be punished by counter removal.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"> <br />
</span> <span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, PP01 -</i></span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"></span><br />
<div>
<div style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com2tag:blogger.com,1999:blog-1269183356927603795.post-91616587193820102002016-01-02T00:26:00.001-08:002016-01-04T15:09:19.583-08:00January 2016 Update [H-EB04]<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s1600/update.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s320/update.png" width="320" /></a></div>
<span style="font-family: trebuchet ms, sans-serif;">新年快乐!</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">I'll try to start the new year off with a better track record than 2015, but no promises or resolutions.</span><br />
<ul>
<li><span style="font-family: trebuchet ms, sans-serif;">Buddy Allstars+ have all been added to the blog <b>except for</b> Star Dragon World. I'll get around to those in a bit, sorry!</span></li>
</ul>
<div>
<ul>
</ul>
<a name='more'></a><span style="font-family: trebuchet ms, sans-serif;">I hate Buddy Allstars so much.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">Bushiroad is practically force-feeding us the "correct" and "good" builds to follow and it really sucks. I understand trying to promote certain cards and making them better, and it makes sense for stuff like Drum and Jack who are main characters and stuff. Even the Hundred Demons stuff is bearable to an extent. But Buddy Allstars literally took the titular character of every world and every archetype and gave them super buffs. Like +1 buffs. Cards that were actually just two cards.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">That's not okay.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">Demongodol is probably the most blatant example of this. Read his effect. He is literally every copy of Demongodol in the deck <b>and </b>himself simultaneously. He doesn't even lose advantage. You play him, you get 2 Demongodols in your possession. Not that it makes Demongodol good - in fact, Demongodol was at a pretty bad place before this and this barely makes the current deck relevant. But the fact that Bushiroad is willing to go this far just to make cards relevant shows bad planning and bad judgement. Good games would have never gotten a power creep this bad in the first place. Okay games would have resorted to a banlist by now. Bushiroad refuses to do either and the negative effects can be easily felt. This isn't just for Buddyfight; this is company policy for virtually all their games.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">On more positive news, we have a semi-diverse meta again! Yay! With the rise of decent removal for all worlds and the decline of aggro, we'll be seeing more combo-oriented decks that attempt to chain advantage together in unique and interesting ways. Not sure if this is what Buddyfight needs, but it's potentially less cancerous and offers more player interactivity (than aggro/Item-based aggro).</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">For now I'm more interested in making budget-type decks and I'll probably publish a new article on how to budget because getting into this game costs way too much now.</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-zSTfvq44Zpg/VoeJuX-RP1I/AAAAAAAABEo/WQDqTRRyHR4/s1600/iamaho.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://3.bp.blogspot.com/-zSTfvq44Zpg/VoeJuX-RP1I/AAAAAAAABEo/WQDqTRRyHR4/s400/iamaho.PNG" width="400" /></a></div>
<span style="font-family: 'trebuchet ms', sans-serif;">Until next time!</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-39114466647435777812015-12-18T13:53:00.001-08:002015-12-18T13:53:33.757-08:00Deck Profile: Much Adil about Nothing<span style="font-family: "trebuchet ms" , sans-serif;">Here's the last one of the series! I really enjoyed going through these and received some great comments and criticisms. Just a quick reminder for all of you though:</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s1600/4206Hu6.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s400/4206Hu6.gif" width="400" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">That includes my own.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Let's get to the point regarding our 2015 North American Champion Kevin Cho's deck!</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a name='more'></a><div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/pp_01_0021.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/pp_01_0021.png" /></a></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/deckrecipe/BWC2015_NAC" target="_blank">Bruce Phan ft. Gibran Super Hot Mix</a></span></h2>
</div>
<div>
<i><span style="font-family: "trebuchet ms" , sans-serif;">P</span><span style="font-family: "trebuchet ms" , sans-serif;">iloted by Kevin Cho.</span></i></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Buddy: </span><span style="font-family: "trebuchet ms" , sans-serif;">Ghoul Dragon Emperor, Adil Diablos</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Monsters</span></div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Fourth Omni Fire Lord, Burn Nova</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Armorider Dragon Emperor, Suvarious</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Ghoul Dragon Emperor, Adil Diablos</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Wicked Dragon of Fabrication, Demonica</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Ice Dragon Emperor, Glacies</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Seventh Omni Earth Lord, Count Dawn</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Spells</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Wrath Trigger</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 A Dragon Against Thousands</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Makings of a Great Dragon</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Brawling Dragons</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Divine Dragon Creation</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Dragon Emperor Legend</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Rise & Fall of Dragons</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Dragon Outlaw</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Items</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Scatter Armor, Enma</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Battle Deity Robo, Mass Soldier</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Barbed Wire</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Dragon Thunder</span></li>
</ul>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">First Thoughts</span></h2>
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0006.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0006.png" height="200" width="143" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Finally. A deck built efficiently with ratios I can live with.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The first thing anybody will notice in this deck is that outside of the restricted Count Dawn and the two Demonica, everything in this deck is at 3 copies or higher. That's perfect. Even with Ancient World's superior advantage spell engine, Kevin chose to still double down on ratio consistency for reliable games. While this deck might be weaker than both Joel's Ultimate Arc and Austin's Dungeon Rush in terms of reach and maximum damage output, this deck definitely sets a consistent average. The odds of having a bad game with this deck is substantially lower than either of the runner-ups, and on average this deck performs what it needs to do.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">This is because Adil Diablos is really good. Getting 2 soul for 3 gauge is always a good trade and when Diablos is on it's last life he gets even more power and damage. Playing the Diablos game means protecting that last form to the death and making the most out of 9000/3/8000 with Double Attack.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0016.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0016.png" height="200" width="143" /></a><span style="font-family: "trebuchet ms" , sans-serif;">However, it's really thanks to Diablos getting a viable partner that makes this deck so strong now. Suvarious is like opposite Diablos. Instead of costing gauge (Suvarious is free), Suvarious drains your hand of spells to get the same 2 soul. What Suvarious offers is immediate 8000/3/7000 Double Attack and the ability to turn all of the spells in this deck into counterspells for 1 gauge. So the strategy of this deck is pretty straightforward: if you have a bunch of spells in hand play Suvarious and ramp gauge, when you have lots of gauge but few cards play Adil and draw cards. Each boss foils the other in terms of strategy, making the duo a tight-knit combo fit for every situation.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">That being said, I think Suvarious is actually the stronger of the two. Being able to access that key 3-crit immediately makes a big difference in the fast-paced meta, and now that Dungeon World is popular again having 7000 defense is relevant. Suvarious also lends itself to more OTK situations which are an upside for this deck.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Somewhat disappointed in the lack of Omnidai. With 4 Wrath Trigger, 4 Thousands, and 4 Glacies Omnidai can be protected for days. And free Counterattack is absolutely brutal, not to mention those god stats.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0133.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0133.png" height="200" width="143" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Demonica and Suvarious offer the same utility, and it's sadly an utility that is not often needed nowadays. Spell negate used to be super strong since there were few good spells and stopping a key spell could swing the game. Now, most strategies are more monster-oriented and lots of good spells floating around means spell negate is considerably less impactful. Demonica should be strictly side-board material and only brought in against super specific matchups.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Instead, mainboard Item hate is a must, as powerful Items are everywhere now. Even Ancient World got its hands on one of the best Items in the game.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Last thing to note, Brawling Dragons is a spell that I was puzzling over but I think I ended up liking it. In a deck with 3 copies of Burn Nova insurance, you'll end up drawing extras so you can pitch them with Brawling Dragons for more card draw. It reduces the amount of dead cards in hand, but it also makes life a worrying resource which makes me want to add stuff like Dreams or Arcadia.</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Changes</span></h2>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0003.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0003.png" height="200" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">-2 </span><span style="font-family: "trebuchet ms" , sans-serif;">Wicked Dragon of Fabrication, Demonica</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-1 </span><span style="font-family: "trebuchet ms" , sans-serif;">Ghoul Dragon Emperor, Adil Diablos</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Fourth Omni Fire Lord, Burn Nova</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Makings of a Great Dragon</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Rise & Fall of Dragons</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 </span><span style="font-family: "trebuchet ms" , sans-serif;">Armorider Dragon Emperor, Suvarious</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Second Omni Demon Lord, Asmodai</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">+2 Dragon Dreams</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">+2 Barbed Wire</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Buddy change to Suvarious</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-2 Barbed Wire</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Makings of a Great Dragon</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Rise & Fall of Dragons</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Judgement</span></h2>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Verdict: Consistently strong deck.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span><span style="font-family: "trebuchet ms" , sans-serif;">Congratulations to Kevin on winning NA Continentals! I actually don't know Kevin personally, but I think the deck that he built showed consideration for the tournament structure and tried to minimize the chance of him getting sacked. Good work.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Look forward to Buddy Allstars stuff soon. Soon TM.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div style="text-align: center;">
<span style="background-color: white; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6px;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com2tag:blogger.com,1999:blog-1269183356927603795.post-33087025375346352802015-12-14T13:44:00.001-08:002015-12-14T14:23:55.387-08:00Deck Spotlight: EVERYONE, GET IN HERE<span style="font-family: "trebuchet ms" , sans-serif;">There's like no other way to describe this deck.</span><br />
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I'm still trying to figure out the mad scientist mind behind Austin Somers, the People's Champion.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s1600/4206Hu6.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s400/4206Hu6.gif" width="400" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">By the way this is going to be the title image for all of these.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a name='more'></a><div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0018.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0018.png" /></a></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/deckrecipe/BWC2015_NAC" target="_blank">Dance to the Truth, Reach Out to the Truth</a></span></h2>
</div>
<div>
<i><span style="font-family: "trebuchet ms" , sans-serif;">P</span><span style="font-family: "trebuchet ms" , sans-serif;">iloted by Austin Somers.</span></i></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Buddy: Dancing Magician, Tetsuya</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Monsters</span></div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Fourth Omni Fire Lord, Burn Nova</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Magical Fortress, Orser Kleinz</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Brave, Drum</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Baptism Knight, Kamil</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Fifth Omni Dragon Lord, Drum</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Third Omni Water Lord, Miserea</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Dancing Magician, Tetsuya</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Twin Tail Incubus</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Swordsman of the East, Zanya</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Legendary Messiah, Tasuku</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Spells</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Mission Card "Form a Party!"</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Continue!</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Mission Card "Rest at Nazaro Hot Springs!"</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Divine Protection of Shalsana</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Barbed Wire</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Quiescence of Cassiade</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Mission Card "THE Teamwork"</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Items</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Flash Lance, Blitz Tiger</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Savage Lance, Eisen Tiger</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 </span><span style="font-family: "trebuchet ms" , sans-serif;">Barbed Wire</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Province Baron, Shido</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Pillar of Fire</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 </span><span style="font-family: "trebuchet ms" , sans-serif;">Quiescence of Cassiade</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Dead End Crush!</span></li>
</ul>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">First Thoughts</span></h2>
</div>
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0037.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0037.png" height="200" width="142" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">Austin what in the actual hell is this.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Okay so I'm actually pretty good friends with Austin and we've talked about this multiple times but it's still hard for me to accept. See, when you talk to Austin you're thinking "wow, this guy is really charismatic and nice, seems smart, what a great guy" and then he whips out his decklist and you think some inebriated retard took a D4 and a list of good cards from my site and just started going at it until he got 50 cards. It's gotten so bad that I've accidentally read his name as "Autist Somers" before.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">But then he goes and wins some big Buddyfight tournament and then I can't argue with him. Damn this world.</span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0008.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0008.png" height="200" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">If we go by the article I wrote ages ago about different player mentalities, Austin Somers is occult enough to wear shinto clothes and perform exorcisms. But branding Austin as some random superstitious player is a huge injustice because this guy does his work. He tests like a madman. He pulls out a bunch of numbers out of his ass and makes sure it works after tons of trial and error. He backs his insanity with experience and more importantly proof. He is the mad scientist of Buddyfight, and I would not give that title to any other.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">This is his disgustingly beautiful creation.</span><br />
<br />
<div class="separator" style="text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0074.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0074.png" height="200" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">Let me explain what this deck is supposed to do. The idea is that you search out everything. Absolutely everything. Form a Party into Incubus into Form a Party into Kamil into dual Tiger blades 8 damage Dead End Crush gg. That's how out of the park aggressive this deck can be. In the words of the madman himself, "Orser is just Kosher and Kamil is just Call Brave Machines for the weapons". You actually just treat those monsters as their respective "spells" and make sure you can output as much face damage as possible, even if you need to play over stuff.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Drums are for maximum damage. Omni Drum is especially scary because 2 Incubus plays puts you exactly at enough life to maximize Drum's heinous effect. Both Drums hit for 3 crit and alongside Tetsuya you're going for huge power plays. Brave, Drum with Eisen Tiger and a RPS win is a devastating 13000 4-crit Penetrate. Crazy stuff.</span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_01_0003.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_01_0003.png" height="200" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">Miserea is also a power play and gets Double Attack without Tetsuya's help, meaning Tetsuya can gift Double Attack to one of your weapons. Maximum damage output in a turn from this deck is something along the lines of 2/2/1/4/3 and you can pump this out with either Miserea or Messiah. Absolutely insane. There's just one problem.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">There are 2-3ofs everywhere. Ugly numbers flying across this list. I understand that Form a Party, Continue!, and Hot Springs all search out important targets but I mean, you technically need to draw into stuff. I certainly don't have the luck needed to draw even 4-ofs, but I'm certain Austin is much luckier than I. However, even this list is pushing it in my opinion. If I was building this deck, I would probably try to maximize the damage output and also up the consistency if I can.</span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_01_0053.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_01_0053.png" height="200" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">The last interesting choice that Austin made was having 4 copies of Quiescence of Cassiade between mainboard and sideboard. He told me that this was definitely a meta decision as too many decks can rush nowadays, but I actually think differently. Rather, I think that this deck is one of the best aggro decks out there right now and that this deck has the clock to beat. Rather than adding options to try and fight aggro, why not just optimize your own aggro to a ridiculous state? I do appreciate Austin's thoughtfulness in making sure he has options in every situation.</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Changes</span></h2>
<div>
<div class="separator" style="text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/td_04_0011.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/td_04_0011.png" height="200" width="142" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">The main change to the deck that I would make is definitely an improvement in my opinion. This is because Incubus has another powerful synergy that Austin didn't utilize (or rather, he didn't believe in): Oracle of Tubal. You can use Incubus to hit yourself to less than 5 life and then dump everything and draw more cards, drastically increasing your odds of hitting a game-winning combo. Of course you could also draw dead cards but that's just how card games work: the more you draw, the better your odds of winning.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">So here's the way I'd take this deck to the absolute maximum aggressive level.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">-2 Brave, Drum</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-3 Quiescence of Cassiade</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+2 Dead End Crush!</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+3 Oracle of Tubal</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Dead End Crush!</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Pillar of Fire</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+2 Quiescence of Cassiade</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Judgement</span></h2>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Verdict: Greedy but powerful deck</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">This deck requires a very skilled pilot and Austin Somers was definitely the man for the job. Congratulations on your performance!</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div style="text-align: center;">
<span style="background-color: white; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6px;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com7tag:blogger.com,1999:blog-1269183356927603795.post-31328556341691826172015-12-07T15:43:00.000-08:002015-12-14T14:24:02.908-08:00Deck Spotlight: Ultimate Arc<span style="font-family: "trebuchet ms" , sans-serif;">Hey guys! Trying out something new as we're getting ready for the Buddy Allstars special booster box.</span><br />
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">North American Continentals was just a few weeks ago, and I'm really proud of both of my friends who came in top 3. So as a special event, I'm going to review their winning decks and give my $0.02 on them. Without further ado...</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s1600/4206Hu6.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://3.bp.blogspot.com/--VbtBtuuj1I/VmYRZXK313I/AAAAAAAABBw/2MNCJoMcgdI/s400/4206Hu6.gif" width="400" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Let the trash talking begin.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a name='more'></a><div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0034.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><br /><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0034.png" /></a></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/deckrecipe/BWC2015_NAC" target="_blank">"Hunter Arc-en-Serge"</a></span></h2>
</div>
<div>
<i><span style="font-family: "trebuchet ms" , sans-serif;">P</span><span style="font-family: "trebuchet ms" , sans-serif;">iloted by Joel Armstrong.</span></i></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Buddy: Rainbow Dragon, Arc-en-ciel</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Monsters</span></div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Fourth Omni Fire Lord, Burn Nova</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Armorider Dragon Emperor, Suvarious</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Rainbow Dragon, Arc-en-ciel</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Second Omni Demon Lord, Asmodai</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Ghoul Dragon Emperor, Adil Diablos</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Guardian Dragon Emperor, Amuray</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Storm Dragon Emperor, Thundertornado</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">2 Rock Dragon Emperor, Vragos</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Ice Dragon Emperor, Glacies</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Fortune Dragon, Forbolka</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Seventh Omni Earth Lord, Count Dawn</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Battle Deity Robo, Mass Soldier</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Spells</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Ultimate Buddy!</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 A Dragon Against Thousands</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Makings of a Great Dragon</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Divine Dragon Creation</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Dragon Emperor Legend</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">4 Wrath Trigger</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Items</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Scatter Armor, Enma</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
</div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 </span><span style="font-family: "trebuchet ms" , sans-serif;">Armorider Dragon Emperor, Suvarious</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Storm Dragon Emperor, Thundertornado</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Seek Dragon Emperor, Azludea</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Wicked Dragon of Fabrication, Demonica</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Ultimate Buddy!</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">1 Makings of a Great Dragon</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">3 Barbed Wire</span></li>
</ul>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">First Thoughts</span></h2>
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0044.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0044.png" height="200" width="142" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Ah, Joel. Always going for that maximization play, but still covering your own ass. This is what I would consider to be a greedy but efficient deck, running only 3 of key spells like Ultimate Buddy and Makings of a Great Dragon. These cards are good, but you never really want to see more than 1 of them at any given time. Running 4 often has flooding issues, but with enough bad luck running 3 might cause you to miss drawing into them. Fortunately Joel's luck is quite good so the numbers are solid. The great thing that mixed Size 3 Ancient World decks have is that no matter what Size 3 you draw into, you can play it and make it work. Unlike Sieger, in which case you must draw Sieger. The right Sieger. Every Sieger.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0037.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0037.png" height="200" width="143" /></a><span style="font-family: "trebuchet ms" , sans-serif;">Actually, since Arc-en-ciel can't be searched out with Makings, you probably can get away with only 2 in main and 3 in the 60.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Speaking of the devil himself, Arc-en-ciel is a very degenerate card that only scumbags play. Ahem. Kudos to Joel for immediately catching the combo after years and years of riding the lonely Ultimate Inferno train. Those long sad hours have finally paid off in the form of 12000/2/6000 with Double Attack, Soulguard, and immunity to destruction and bounce effects. Also grabs a Size 1 and Size 2 on destruction. Each destruction. Yeah what the hell. Lose a soul, salvage 2 cards from drop zone? When half the monsters in this deck are effectively spells? Joel how in the world did you scrub out and lose with this disgusting deck?</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0016.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0016.png" height="200" width="143" /></a><span style="font-family: "trebuchet ms" , sans-serif;">This is how the deck gets away with running a bunch of 1-ofs, because Arc consistently gets them back for you. But I'm actually rather shocked I don't see any Lucus Visions in this list. I suppose the card does nothing if you don't have a Size 3 out but that rarely happens. It's basically a better version of Makings of a Great Dragon, plus it can grab Arc, plus you can grab it back with Arc, so you can play Arc again and then grab it back again and then it goes on and on and on and on.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Lucus Vision also grabs any Size 3, so yeah. Cycling Omnidai. Fun.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Suvarious is the unsung hero of this deck. The main deal is that you can cast him for free (not that you're hurting on gauge, mind you, since you will always recycle Forbolka) and he has 3 crit, meaning OTKs are a very real possibility with the 4 Size 0 monsters you run.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">I think the only issue with this deck is that it could use a bit more draw power. Since you can recurse Forbolka for an eternity, I think adding some Buddy Help instead of Makings will do more good than harm. You can always shove it into Suvarious's soul if you really need to.</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Changes</span></h2>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0019.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0019.png" height="200" width="143" /></a></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Makings of a Great Dragon</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Rock Dragon Emperor, Vragos</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Buddy Help</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Phantom Dragon Emperor, Lucus Vision</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Sideboard</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">-1 Makings of a Great Dragon</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">+1 Buddy Help</span></div>
<h2>
<span style="font-family: "trebuchet ms" , sans-serif;">Judgement</span></h2>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Verdict: Excellent deck.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Joel you suck how do you lose with this kind of deck I don't understand didn't we make a promise that I would meet you at the top what happened why you so bad.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">If you like this kind of stuff, who knows, maybe this will be a thing.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div style="text-align: center;">
<span style="background-color: white; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6px;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-18686906718106079512015-11-28T16:32:00.002-08:002016-01-02T00:17:39.802-08:00Horrifically Late November 2015 Update [H-BT03]<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s1600/update.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s320/update.png" width="320" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">Let me apologize. This is unacceptable. Absolutely unacceptable. I am technically a professional, and as a professional tardiness of this severity simply cannot be condoned. I should fire myself. Oh wait.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">There has been many times over these past two months when I've thought I would never write again, that I would never be able to post another article. Yet here we are. God has been merciful to me.</span><br />
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Dragon%20World" target="_blank">Dragon World's World Analyses</a> have been updated for the following articles: <a href="http://buddyfighttheory.blogspot.com/2014/06/the-tyranny-of-orochi-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/06/armordragon.html" target="_blank">Armordragon</a>, <a href="http://buddyfighttheory.blogspot.com/2014/06/dragon-knight.html" target="_blank">Dragon Knight</a></span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Magic%20World" target="_blank">Magic World's World Analyses</a> have been updated for the following articles: <a href="http://buddyfighttheory.blogspot.com/2014/08/the-oath-of-merlin-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/08/72-pillars.html" target="_blank">72 Pillars</a>, <a href="http://buddyfighttheory.blogspot.com/2015/01/wizard.html" target="_blank">Wizard</a></span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Ancient%20World" target="_blank">Ancient World's World Analyses</a> have been updated for the following articles: <a href="http://buddyfighttheory.blogspot.com/2015/04/the-might-of-hammurabi-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2015/06/dragon-lord.html" target="_blank">Dragon Lord</a>, <a href="http://buddyfighttheory.blogspot.com/2015/04/wild-dragon.html" target="_blank">Wild Dragon</a>, <a href="http://buddyfighttheory.blogspot.com/2015/06/raging-spirit.html" target="_blank">Raging Spirit</a></span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Dungeon%20World" target="_blank">Dungeon World's World Analyses</a> have been updated for the following articles: <a href="http://buddyfighttheory.blogspot.com/2014/07/the-wit-of-theseus-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/07/adventurer.html" target="_blank">Adventurer</a>, <a href="http://buddyfighttheory.blogspot.com/2014/07/dungeon-enemy.html" target="_blank">Dungeon Enemies</a></span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/08/hundred-demons.html" target="_blank">Hundred Demons</a> article has been updated</span></li>
</ul>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The following articles have been created:</span></div>
<div>
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/11/knight.html" target="_blank">Knight</a> has been added to Dungeon World</span></li>
</ul>
<a name='more'></a><span style="font-family: "trebuchet ms" , sans-serif;">Some stuff about the meta, the some other stuff about the blog.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I'll start this off by saying that Kaizerion meta is dead and that you all should try out newer decks because the meta is back to being relatively diverse again. Of course Hundred Demon is pretty overstatted right now but they lose hard against Fifth Omni, and Fifth Omni loses to...lots of stuff. See, balance in all things.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Meanwhile I was stuck in LA and missed my chance to cheese against Austin Somers. Hope you guys enjoyed your Regionals more than I did!</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Looking ahead, it seems that Buddyfight will continue to grow at a snail's pace. There are more people playing it before, but barely. Meanwhile Vanguard is growing way too fast for how bad of a game it is, but that's fine because Bushiroad is learning just as fast and Yugioh sucks and when people get tired of Vanguard and they hate Waifu Showdown they naturally come to Buddyfight.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">What about this blog? At this point I realize that blog is a pretty great injustice because it's more of a website with pages and I never post anything like a blogger would but alas. I guess I'll keep going. Bushiroad was really gracious to me for that two month hiatus when they released absolutely nothing, so I'll be on-track once Buddy Allstars comes around again.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">As for other articles, well, I have a few plans and ideas so you can look forward to them if I ever get time to do them.</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-qkWm7vlQgsU/VlpHoz55bXI/AAAAAAAABBY/2RkLn_4EQQE/s1600/Soma_serves_the_Transforming_Furikake_Gohan_%2528anime%2529.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="http://4.bp.blogspot.com/-qkWm7vlQgsU/VlpHoz55bXI/AAAAAAAABBY/2RkLn_4EQQE/s320/Soma_serves_the_Transforming_Furikake_Gohan_%2528anime%2529.png" width="320" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">Thanks for waiting, I guess?</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-61900015382692505962015-11-28T14:56:00.002-08:002016-06-08T22:17:56.028-07:00Knight<span style="font-family: "trebuchet ms" , sans-serif;">You start out as Adventurers in typical RPGs, right? Classless beginners who run around doing whatever they can to get experience. Eventually, you become more specialized, and decide on a path and build to choose. You work hard to perfect the right stats, the right abilities, and the right combos as you improve and advance. In short, you go from being just an adventurer to becoming a true Knight.</span><br />
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Knights are interesting. They rely on vaguely the same advantage engines that Adventurers do (they share the same trait as well) but they've got their own thing going on. Namely<b> two Items equipped</b>. And a whole lot of really stupid boosts from having two Items equipped. That's actually the entire deck. Kill people with two weapons.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0019.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Flash Lance, Blitz Tiger" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0019.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Charge!</span></td></tr>
</tbody></table>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0045.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Savage Lance, Eisen Tiger" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0045.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Onward!</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Two weapons...but how? You equip them one at a time. First is Blitz Tiger, a 4000/1 weapon with Penetrate (not shabby). If you have Blitz Tiger equipped, you can then equip an Eisen Tiger alongside it. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0045EN" target="_blank">Eisen Tiger</a> is a 3000/2 weapon, typical, but costs 1 life to equip. When they're together is when the real show starts. Blitz Tiger gets +4000 power alongisde Eisen Tiger, and Eisen Tiger gets +1 crit alongside its brother. They both can attack independently or together, just like how dual-wielding would work in normal RPGs. Essentially you're getting a 8000/1 Penetrate and a 3000/3 smack for 1 gauge and 1 life without taking up field space. Pretty cool.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0008.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Baptism Knight, Kamil" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0008.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">I'll dunk you into water</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">If this was the entirety of the Knights gameplay, the archetype would be whatever. But every monster augments this crazy dual-wield fantasy to the point where the deck has obvious off and on moments. You get both weapons out, you good. You lose them, you sad.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0008EN" target="_blank">Baptism Knight, Kamil</a> helps you feel less sad. When he comes into play, if you already have 1 Item equipped you can freely search for another Knight Item. Which is amazing, since Item destruction usually only targets 1 Item. Kamil also has another effect that allows you to +1 gauge if he attacks and you have 2 Items equipped. In other words, he pays for his 1 gauge call cost, meaning the searching for another Item +1 is free. Kamil is a +1 best case, and helps you get to that best case.</span><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0042.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Revolution Knight, Rebellious" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0042.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Yeah I'm a rebel</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Almost the exact opposite of Kamil, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0042EN" target="_blank">Revolution Knight, Rebellious</a> focuses on your opponent. He also comes in for 1 gauge, but all his effects are destruction. You can destroy a Size 1 if you have 1 Item, and additionally a Size 2 if you have 2 Items. So you see how quickly this deck can swing things in your favor. The difference between having Items and not is felt throughout the entire deck.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The rest of the deck should be filled with Adventurer cards that can supplement the Knight's strategies. Since neither Knight really interacts with Knight-trait monsters, you can safely put as many non-Knight Adventurer cards and synergies without messing anything up (don't be restricted to just the new stuff added this set!).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0047.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0047.png" height="200" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">All the loot</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">I'm not sure you should be rewarded for losing but umm I guess Bushiroad thinks you should. So when you lose a Knight you can gain life while getting any Knight monster you want back from your dropzone. Fair. Okay, I guess it could be worse. It could allow you to salvage Items. That would be a nightmare.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Rebellious comes in for destruction, Kamil is for getting cards. We round out the trio with Shadow Break Knight, Leonid. He's the aggressive member, gaining Penetrate and then Double Attack depending on how many Items you have equipped. Between the three, I think Kamil is definitely the most important with Leonid being a tech in mainboard and Rebellious in the side for specific matchups.</span><br />
<br />
<span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, H-PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com4tag:blogger.com,1999:blog-1269183356927603795.post-22740177486267609702015-10-11T16:23:00.000-07:002015-10-11T16:23:00.171-07:00I'm Not Dead (Yet)<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-meqxaECb0SA/VhrsDLrbihI/AAAAAAAAA90/sb613i4vhCo/s1600/Kekkai-Sensen-5.mkv_20150507_045156.652-640x360.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://1.bp.blogspot.com/-meqxaECb0SA/VhrsDLrbihI/AAAAAAAAA90/sb613i4vhCo/s400/Kekkai-Sensen-5.mkv_20150507_045156.652-640x360.png" width="400" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">Quick Explanation of my plans for October.</span><br />
<br />
<a name='more'></a><span style="font-family: Trebuchet MS, sans-serif;">University got harder this year and started eating my time more and more. I simply can't spend the same amount of time I did before on my articles, and I don't want to cut quality for content. But I suppose some content is better than no content, which is why I'm planning on catching up by next weekend with all the new cards.</span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://4.bp.blogspot.com/-8DohXL5YwDE/VhrvDwme16I/AAAAAAAAA-I/w7z2fr4lwFk/s1600/3ec65cc5d90373ac1d4d271a65450d451412620889_full.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="222" src="http://4.bp.blogspot.com/-8DohXL5YwDE/VhrvDwme16I/AAAAAAAAA-I/w7z2fr4lwFk/s400/3ec65cc5d90373ac1d4d271a65450d451412620889_full.gif" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">My life in a nutshell</span></td></tr>
</tbody></table>
<span style="font-family: 'Trebuchet MS', sans-serif;">Right now, I'm busy going back to old articles and cutting some of the fluff out. I used to try and talk about every new card that was introduced, but there's just no way in hell that's going to be feasible starting now. So I'm only going to talk about macro strategies with each set and with the newer cards. This will keep my world/archetype articles shorter for newcomers and make it easier to figure out what's good and what's not.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">To complement that, I'll probably do more variety "blog-style" articles like "Card of the Week", "Top 10 cards of X set" and stuff like that. I hate to resort to these overused templates but they are very efficient at getting useful information across. And if I ever needed a crutch for writing efficiently, it sure is now.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">I'm super thankful for all the active YouTubers who (unlike me) have been keeping up with regular content, so that at least I can write with the knowledge that there's been good information (or at least information) circulating.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Look forward to my update article sometime next week after H-BT03 hits and hopefully I'll be back on track with regular content again soon.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">That's all for now!</span>Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com5tag:blogger.com,1999:blog-1269183356927603795.post-67937351923909988212015-09-09T02:27:00.000-07:002015-09-10T17:02:31.376-07:00⑨<span style="font-family: Trebuchet MS, sans-serif;">Today, we celebrate being the strongest.</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-ME6iMIc4plg/Ve_1BkSSjeI/AAAAAAAAA6U/ZKRW4HReO_I/s1600/yowamushi-pedal-06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-ME6iMIc4plg/Ve_1BkSSjeI/AAAAAAAAA6U/ZKRW4HReO_I/s1600/yowamushi-pedal-06.jpg" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">The absolute strongest.</span><br />
<div><br />
<a name='more'></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Since I'm pretty strongest myself, I'll post a few more celebratory pictures.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-umWcNZheTEY/Ve_6wkGIQiI/AAAAAAAAA6o/pwGqU9BcNWE/s1600/cirno9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-umWcNZheTEY/Ve_6wkGIQiI/AAAAAAAAA6o/pwGqU9BcNWE/s320/cirno9.jpg" width="239" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-FLq8U85RBJs/Ve_69osf5NI/AAAAAAAAA64/lQXI3opCrlY/s1600/touhou_cirno_nunucco.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-FLq8U85RBJs/Ve_69osf5NI/AAAAAAAAA64/lQXI3opCrlY/s320/touhou_cirno_nunucco.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-7a1HmUakEL0/Ve_63msTsPI/AAAAAAAAA6w/FHJC5YFlw3Q/s1600/v_cirno_peace_v_by_moorina-d5rk3ww.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-7a1HmUakEL0/Ve_63msTsPI/AAAAAAAAA6w/FHJC5YFlw3Q/s320/v_cirno_peace_v_by_moorina-d5rk3ww.png" width="226" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-family: Trebuchet MS, sans-serif;">I was originally going to write a real article, but then I decided to be strongest.</span></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-family: Trebuchet MS, sans-serif;">(I'll probably get that done sometime soon).</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-7478060035767699272015-08-26T01:36:00.001-07:002015-08-26T17:10:24.589-07:00Late August 2015 Update [H-EB02]<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s1600/update.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="http://1.bp.blogspot.com/-IkTvCMiSYxI/Vd10rGfzEmI/AAAAAAAAA5A/goSmgknJFbg/s320/update.png" width="320" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">Since there was another booster, another update! Well, I actually finished the articles a long time ago but I haven't gotten around to writing the update article yet.</span><br />
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Hero%20World" target="_blank">Hero World's World Analyses</a> have been updated for the following articles: <a href="http://buddyfighttheory.blogspot.com/2015/06/the-pride-of-ultraman-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2015/06/superhero.html" target="_blank">Superhero</a>, <a href="http://buddyfighttheory.blogspot.com/2015/06/brave-machine.html" target="_blank">Brave Machine</a></span></li>
</ul>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">The following articles have been created:</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/08/darkhero.html" target="_blank">Darkhero</a> and <a href="http://buddyfighttheory.blogspot.com/2015/08/quartet-five.html" target="_blank">Quartet Five</a> have been added to Hero World</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/08/art.html" target="_blank">Art</a> has been added to Magic World</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Generic" target="_blank">Generic</a> has been created in its entirety! Check out the following subarticles: <a href="http://buddyfighttheory.blogspot.com/2015/08/the-underappreciation-of-typical.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2015/08/chess.html" target="_blank">Chess</a>, <a href="http://buddyfighttheory.blogspot.com/2015/08/tarot.html" target="_blank">Tarot</a>, <a href="http://buddyfighttheory.blogspot.com/2015/08/battle-deity-robo.html" target="_blank">Battle Deity Robo</a></span></li>
</ul>
<br />
<a name='more'></a><span style="font-family: Trebuchet MS, sans-serif;">Welcome to the Brave Machine meta.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Kaiserion is busted, you can run 8 copies of it with Call! Super Machine which also grabs your Hyper Energies. Soul mechanics not only wash but also grant Penetrate, Double Attack, and other BS.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">They have actually like an 80% winrate against every other meta deck other than the mirror match, in which case Brave Machines win anyways. It's actually almost depressing.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">This doesn't mean that all other decks are lost, of course. Just figure out how to make a deck that can consistently hit 6000 power and still output good damage. Stars (sorry, not Oberon) also can negate Kaiserion's abilities so that helps a lot. Danger is still plenty strong since they have aggro with high power. But like, I guess Brave Machines still win.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Anyways, I'm back in college now and completely swamped in stress. I've moved to a new apartment and settling in is difficult (I actually have to cook for myself now). I'm also far away from my locals with very little motivation and money to build more decks. I'm feeling a bit sick lately, and there's always work to do. So I'll try to do the most basic of maintenance and updates with the site, but it'll be difficult. Bear with me, please!</span></div>
<div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://3.bp.blogspot.com/-ThXuVlVmp5o/Vd16I4QMIzI/AAAAAAAAA5U/0Y5yZznlVXI/s1600/tumblr_m6p2yiHrXl1ru3v4eo1_500.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="http://3.bp.blogspot.com/-ThXuVlVmp5o/Vd16I4QMIzI/AAAAAAAAA5U/0Y5yZznlVXI/s320/tumblr_m6p2yiHrXl1ru3v4eo1_500.gif" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">This is what I look like...always...</span></td></tr>
</tbody></table>
<span style="font-family: 'Trebuchet MS', sans-serif;">I also did that talk with HunterSerge, Damian, and a few other guys on </span><a href="https://www.youtube.com/watch?v=lsKgPJfbVI0" style="font-family: 'Trebuchet MS', sans-serif;" target="_blank">Generic World and fun ideas</a><span style="font-family: 'Trebuchet MS', sans-serif;">. You can check that out at Hunter's Youtube channel, he's got great material and often acts as an unofficial editor for my blog.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com5tag:blogger.com,1999:blog-1269183356927603795.post-63167581706305262372015-08-20T20:01:00.003-07:002015-10-18T01:12:00.515-07:00The Underappreciation of Typical Glasses-wearing Male Side Character (Overview)<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/EW85eGmydEI/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/EW85eGmydEI?feature=player_embedded" width="320"></iframe></div>
<span style="font-family: Trebuchet MS, sans-serif;">This is relevant.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">If you've ever thought that the archetypes you've played lacked support in any way, be it draw, gauge, removal, control, or otherwise pure gimmicks, don't forget that there's a complete extension of your dataset found here.<br /><br />We're neglected, but it doesn't mean we're useless.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0044.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Buddy Help" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0044.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Bro halp</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0044EN" target="_blank">Buddy Help</a>. It's a -0.5 mathematically, but it can be used in any deck without restriction. Heck, it doesn't even have a once per turn restriction, although I struggle to think about a deck that's willing to drop <span style="color: blue;">6 gauge</span> in a single turn for drawing 2 cards. Useful for decks that can gain <span style="color: blue;">gauge</span> without problem but lack hand. Like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0028EN" target="_blank">Thunder Formation</a> decks, if those still exist. And any Legend World deck that runs <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0063EN" target="_blank">Rune Staff</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0014EN" target="_blank">Zlatorog</a>. Also, Dungeon Mixed decks that run <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0003EN" target="_blank">Messiah</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0037EN" target="_blank">Orser Kleinz</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0027EN" target="_blank">Alcsbane</a>, and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PP01/0028EN" target="_blank">One Gauge Demon</a>. These decks are part of archetypes (Dragon, Legend, Dungeon) that have historically bad card engine spells, so Buddy Help can lend a hand for now until we get better spells.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">You can also run it in Ancient because <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB01/0027EN" target="_blank">Rise and Fall</a> is a thing. The same can be said for Art decks that run <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0034EN" target="_blank">Overstand</a>.</span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0071.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Buddy Charge" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0071.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Ramp up!</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0071EN" target="_blank">Buddy Charge</a>. This is a wash, but a very situational wash. If you don't have your Buddy on the field, then you only get <span style="color: blue;">+1 gauge</span> and a -0.5 minus. There's much fewer decks that can make good use of this card, but Size 3 Dungeon Enemies comes to mind as the premier user. Their Size 3's like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0035EN" target="_blank">Meteor Rain</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0023EN" target="_blank">Red Arrogant</a>, and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0046EN" target="_blank">Fluud</a> have good staying power but the archetype as a whole lacks reliable <span style="color: blue;">gauge</span> ramp outside of...Smile Charm. So Buddy Charge is an option.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0072EN" target="_blank">Chessenergy</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0104EN" target="_blank">Fortune Shield</a> are Generic <span style="color: #7f6000;">Counterattack</span>-giffing spells. Fortune Shield is free and also gives +2000 defense, so it's used prevalently in decks that lack <span style="color: #7f6000;">Counterattack</span> spells or would like a few more (Deep, Raging Spirits, Dungeon Enemies, and Hundred Demons to name a few). Chessenergy is even more intriguing: it costs <span style="color: blue;">2 gauge</span> and only gives +1000/1000 in addition, but the stat bonus and the Counterattack last <b>for the whole turn</b>. Yeah. If your opponent misreads, that's extra minuses their taking. And for the smart ones that do, you can still viably negate the rest of their attack phase. Pretty interesting.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0044.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Ultimate Buddy!" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0044.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">SUPER SAIYAAN</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0073EN" target="_blank">Battlefield Military Band</a> is used specifically in Duel Dragons so that <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB02/0006EN" target="_blank">Demongodol Ark</a> can hit relevant power levels so <span style="color: #7f6000;">Counterattack</span> can basically wreck anything and everything.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Both <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0100EN" target="_blank">Destruction</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0101EN" target="_blank">Neutralize</a> are specific removal cards that either target items or spells on the field. The -1 hurts, but hey, the cost is discard a card? Some decks can really take advantage of that, like Legend World. Others don't mind the extra minus, especially if you're going to Grimoire right after, and it's nice keeping that gauge in tight situations.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0044EN" target="_blank">Ultimate Buddy</a>. This card is actually really good. Giving <span style="color: #7f6000;">Soulguard</span> to any monster is insane, especially if that card can get soul but not <span style="color: #7f6000;">Soulguard</span> (<a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=CP01/0007EN" target="_blank">Inferno Armor Dragon</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0017EN" target="_blank">Marshal Fortress</a>). The extra 5000 is also huge if they pack <span style="color: #7f6000;">Penetrate</span>, and helps keep the monster alive through Dragoenergy attempts. As I've said previously, Ultimate Buddy rewards players who choose very high card quality buddies with extra enhanced copies of the card.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0087.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Celtic Cross Spread" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0087.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">What will your fate be?</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">But really, Ultimate Marshal is where it's at.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0074EN" target="_blank">Burning Bow</a>, the only item that can attack over the center that everybody can use. Don't make an excuse if you want it because if you do, better pay up for it. Usually too expensive, and the decks that really needed one (Legend) got it already. Still usable in Ancient World to some degree.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0103EN" target="_blank">Gambit</a> gives every World access to a bounce effect, and a mass one at that. There's some very interesting gimmicks you can pull with this and certain on-call abilities, like ramping huge with Zlatarog and other on-call abilities. Just don't forget the minus, and remember to find a way to recoup it (like using it before Grimoire).</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_01_0042.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Damage Control" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_01_0042.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">I can't feel a thing</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0087EN" target="_blank">Celtic Cross Spread</a> is a situational minus, but it gets you back any Size 2 or lower <Generic> monster from your drop zone. This is pretty important for decks that want to reuse multiple copies of said card but can't do anything once it hits the drop. Good Generic targets? Well, High Priestess is a good wall and Emperor is a good card in general. I think this has even better application in Battle Deity Robos when it can get back Search Whale.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0042EN" target="_blank">Damage Control</a> is calculated as a minus, though the ability to turn every card in your hand into a White Dragon Shield requires some evaluating. This card is pretty insane in Legend World, where you can drop <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PP01/0061EN" target="_blank">Astralkus</a> on your opponent's turn and call him to the center. But even in other worlds, this is a good defensive card for playing on the ropes, as long as you can replenish your hand quickly afterwards (through Grimore - this is a common trend, if you haven't noticed). The same can be said for <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0077EN" target="_blank">Operation Restraint</a>, more or less.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0107EN" target="_blank">Disturb</a> gives every World access to a more expensive <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0059EN" target="_blank">Snake Gaze</a>, which I think is perfectly fine if broken Size 2 <span style="color: #7f6000;">Multi-Attackers</span> becomes a meta call.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0077EN" target="_blank">Barbed Wire</a> is the ultimate anti-weapon. Along with the <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0121EN" target="_blank">Mass Soldier</a> hand trap, Generic provides really good answers to Items in general.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span><span style="font-family: Trebuchet MS, sans-serif;"><i>- updated to H-BT03, CP01, H-EB03, H-TD02, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com7tag:blogger.com,1999:blog-1269183356927603795.post-56295387467245586002015-08-20T20:01:00.002-07:002016-06-08T22:39:06.223-07:00Battle Deity Robo<span style="font-family: "trebuchet ms" , sans-serif;">So I'm not a huge fan of robots, but I do like my share of them. I loved Bionicles as a kid and I won't deny that a cool-looking Gundam would have me ooh-ing at it. But there is an ethical reason why I can't play Brave Machines because it is simply unconstitutional for my own conscience to ever touch something remotely top-tier and bandwagonable. I can't do it. It's impossible.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">So Bushiroad, understanding my plight, created Battle Deity Robos. Specifically for me. I know. They're too kind.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">While they might not be as outright broken as their Hero World counterparts, Battle Deity Robos do introduce the Ride mechanic alongside some interesting options to other Worlds. And I do think they are playable, all the more so if they get a nice helping of support come H-BT03.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0047.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Battle Deity Robo, GIZAI Emperor" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0047.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Everything must be destroyed</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The first thing to note is that Battle Deity Robos have higher BST than other Generic monsters. I know, it's crazy, but they actually have Magic World and Katana World stats, for Size 1 monsters at least. Look at <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0103EN" target="_blank">Spear Kart</a>. Size 1 3000/2/2000. That's obviously the same thing as <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0093EN" target="_blank">Sea-splitting Irukamaru</a>. Which means that unlike before, Battle Robos won't outright lose the numbers game. Yay.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The second thing to note is that they also get a ridiculous <span style="color: #7f6000;">Ride</span> card. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0047EN" target="_blank">GIZAI Emperor</a> comes into play as a 8000/2/5000 for merely <span style="color: blue;">2 gauge</span> (you can also call him to the field for free). That's really good for an item, and 5000 offers some basic defensive properties as well. You can only call Battle Deity Robos from now on, but that's no biggie if we were playing them anyways. The coolest part of GIZAI Emperor happens when you get attacked. You can discard a Battle Diety Robo card to give GIZAI Emperor <span style="color: #7f6000;">Counterattack</span> <b>for the turn</b>. So unless your opponent links with all his monsters, he's going to be risking that each of his monsters gets destroyed in an attack. And nobody want's that.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0076.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Battle Deity Robo, Search Whale" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0076.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">I'm looking for a few<br />things...including Nemo</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Well, if they link you can simply <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0077EN" target="_blank">Operation Restraint</a> and take no <span style="color: red;">damage</span>. Haha.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I think the best world to use Battle Deity Robos in is Magic World. Magic World traditionally has a problem with good items, so GIZAI Emperor allows them access to a playstyle they've never been very good at before - playing with open center. Not to mention that Magic World can draw very well, allowing them to recoup the hand needed to utilize Battle Deity Robos effectively. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0076EN" target="_blank">Search Whale</a> is also a great card for Magic World and the first ever card available for Magic World that gains gauge from attacking. By making the most of <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0106EN" target="_blank">Fall Back</a> and Magical Goodbye and even <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0035EN" target="_blank">Check it Out!</a>, you can save your field from danger while forcing your opponent to make hard decisions regarding attacking or not attacking GIZAI.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">If you don't like Magic World, there's always Hero World, which actually gives you benefits for <span style="color: #7f6000;">Riding</span> (though you still can't call anything else). Legend World is another possibility since you can discard cards like Alwidol to plus (though you can't make good use of Ice Blade Joker).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0076.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Great Battle Deity Robo, KISIN Rakshasa" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0076.png" height="200" title="" width="143" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">With <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0076EN" target="_blank">KISIN Rakshasa</a>, Battle Deity Robos not only get an alternative Ride but a good offensive card, 3-crit with Penetrate on-discard is perfectly fine.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0122EN" target="_blank">Hand traps are great</a>!</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Void Fort Mumyo is the third Size 3 boss of Battle Deity Robos and has its own unique niche. He's got the offensive 3-crit, but a nice defensive 6000 defense with the added bonus of being able to turn cards in hand into -2000/-2000 traps, which negates attacks less than 8000 power. It's also not trait restricted, meaning Void Fort Mumyo works great with the cards in Magic and Legend world that plus on discard.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Gaolion is the first plussing monster engine ever given to Generic, so he's a real treasure.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span><span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com0tag:blogger.com,1999:blog-1269183356927603795.post-87892022187648544442015-08-20T20:01:00.001-07:002015-08-20T20:01:42.627-07:00Tarot<span style="font-family: Trebuchet MS, sans-serif;">I'm a big fan of fortune telling. I think it's a cool system, even if none of it makes any sense at all. And the Tarot cards all, in my opinion, represent different aspects of mankind and humanity. The reason why they're so accurate is because they cover broad, generic aspects of the human experience that we can all relate to on a innate level.</span><br />
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">I was pretty hyped when I first saw Tarot cards in Buddyfight, just because it gave me an archetype that I was actually interested in collecting cards for. Of course, since they were Generic cards, I couldn't expect them to be good or anything. That would be asking too much.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Well, apparently somebody up in Bushi HQ likes me a whole damn lot, because they threw Tarots 4 full booster sets of support until these bad boys became a legitimate top-tier deck. Wow. What a world we live in.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">There are two distinct ways to play Tarots, and a third for the funky combos. Because I love this archetype so much, I'll cover all three.</span></div>
<br />
<a name='more'></a><div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0044.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Actor Knights Emperor" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0044.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Bow before true strength</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">First up is Magic World Tarots. Back in BT03 days, I built this deck from scratch and popularized it at my local scene. So I take great pride in how this deck turned out, because it highlights absolute mastery over the intricate mechanics of the game as well as an awareness of the current metagame.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">It focuses on using <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0044EN" target="_blank">Actor Knights Emperor</a>. A Size 1 5000/3/5000 for free is a huge threat in every definition of the term, and the only downside to Emperor was that you needed another Tarot on the field to attack. Which meant playing a Tarot-based deck. Well, that's okay, especially in Magic World, where your monsters were generally weak anyways (this was BT03, remember). Having your monster quality increased via teching in Tarots was a pleasant surprise that quickly got better. What good Tarot cards were there? Well, for some unknown reason, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0070EN" target="_blank">Actor Knights High Priestess</a> had a huge 7000 defensive stat at a time when most Worlds didn't even have 6000 power on Size 1. This was made even better with the advent of <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0104EN" target="_blank">Fortune Shield</a>, which could pump that up to a huge 12000 defense that even Sieger couldn't get over. And if your High Priestess was ever in danger of dying, you could always Magical Goodbye it back to your hand.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0070.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Actor Knights High Priestess" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0070.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Go forth and YOLO</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">The next good card was <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0071EN" target="_blank">Actor Knights the Magician</a>, which also had the Wizard trait. This mean it helped with some synergies, like being a discard fodder for <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0053EN" target="_blank">Tempest Wing</a>. It was also a good form of card draw in a deck that could use it. Speaking of card draw, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0101EN" target="_blank">Actor Knights the Fool</a> was a great card in this Tarot deck because <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0073EN" target="_blank">Fool's Journey</a> was actually just a glorified Nice One! with some more restrictions tied to it. Having 8 copies of Nice One! in a deck really helped.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0074.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Justice Hammer" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_03_0074.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">STOP! Hammer time!</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">And it all came together with <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0074EN" target="_blank">Justice Hammer</a>. A card that can 1-for-1 destroy anything for free at that time was unheard of. Immediately removing dangerous threats, weapons, anything was a huge plus in a deck that could draw for days, effectively out-advantaging your opponent. And that was the entire deck, an out-advantage. Taking advantage of 7000 defense, bounce tactics, good card quality, lots of card draw, good field clear (you had Burning Fist), and indiscriminate removal at a time when this kind of deck could truly thrive made Magic Tarots a premier BT03 deck. I mean, the biggest threat then was Adventurers, and they couldn't get past the Pillar of Fire-immune High Priestess.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0055.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Actor Knights Judgement" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0055.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">GUILTY</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">Alas, the glory days of this deck was darkened with BT04, when Death Grip could pop High Priestess with no issue. Since then, the power creep has slowly become more and more of an issue for Tarots to the point where 7000 defense isn't as big of a factor as it was more than a year ago. The deck still has its strong suits, but seems overall lackluster in the face of power inflation.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">But from the ashes of Magic World Tarot rose a new threat with the advent of BT04, when they printed the single-most broken card in the entire game: <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0055EN" target="_blank">Actor Knights Judgement</a>. I wrote <a href="http://buddyfighttheory.blogspot.com/2015/02/judgement-monsters-as-spells.html" target="_blank">an entire article</a> devoted to detailing the math behind Judgement, so I won't repeat any information. Basically, proc all 3 of Judgements effects and you plus like mad. And what world had access to a whole assortment of brand shiny new Defense and Destruction spells just waiting to be used? Darkness Dragon World.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0086.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Actor Knights Death" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0086.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Reap what you sow</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0070EN" target="_blank">Death Shield</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0101EN" target="_blank">Black Dragon Shield</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD06/0015EN" target="_blank">Midnight Shadow</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0128EN" target="_blank">Black Armor</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0041EN" target="_blank">Death Grip</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0071EN" target="_blank">Guillotine Cutter</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD06/0011EN" target="_blank">Death Damage</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD06/0012EN" target="_blank">Sudden DEATH</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD06/0012EN" target="_blank">Dead Scream</a>. Alongside Tarot monsters like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0069EN" target="_blank">Chariot</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0086EN" target="_blank">Death</a>, and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0132EN" target="_blank">Tower</a>, you basically had a deck where every Judgement played became a roundhouse kick to the face. Draw cards. Heal. Destroy everything. Repeat.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Judgement wasn't done there, because Legend World has also debuted in BT04. And really, huge props to Timothy James Emerson for absolutely blowing my mind with another one of his zany creations: Legend World Judgement.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Two cards. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0035EN" target="_blank">Breathen Gard</a> <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT04/0092EN" target="_blank">Gleipnir</a>. Two words. Counter Judgement.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Yeah.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0132.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Actor Knights Tower" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0132.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">99 floors of Aincrad</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">At the beginning of your opponent's attack phase, you can use Breathen Gard on a Gleipnir you set with Judgement in it to get it on the field. It resolves its on-play effect on your opponent's turn, which means you draw 2, heal 3, and then destroy two things. Like those monsters/weapon that haven't attacked yet.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">You basically just gained a free turn.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Of course, this is gimmicky as hell but it's equally as fun. You end up running really weird stuff like End of War to meet drop zone requirements and you only really have 4 negates, plus if you don't draw into a Rune Staff you're hurting for <span style="color: blue;">gauge</span>. But the deck is really fun, and it's exciting to see a really abysmal deck get carried by one of the best cards ever printed.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span><span style="font-family: Trebuchet MS, sans-serif;"><i>- updated to H-BT02, CP01, H-EB02, H-TD02, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com2tag:blogger.com,1999:blog-1269183356927603795.post-30950667502797481712015-08-20T20:01:00.000-07:002015-08-20T20:01:38.712-07:00Chess<span style="font-family: Trebuchet MS, sans-serif;">I'll make this quick and painless.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Chess sucks.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0043.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="King the Dominator" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0043.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">More like King the<br />Dominated</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">It's hard to believe that this was ever meant to be a thing. It hurts so much. The stats are abysmal, yeah, but that's the same as every other Generic set. What hurts the most is that even the Chess-specific stuff is bad. That's when you know you've failed as an archetype. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0043EN" target="_blank">King the Dominator</a> is so expensive for basically crap. 3000 defense? On a Size 3? You can pop his soul with Hidden Crossbow. That's pitiful.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">There is one thing interesting about Chess, and that's definitely <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0074EN" target="_blank">Checkmate</a>. An Impact card that costs nothing and can possibly give you a win. You have to attack with a stand Chess piece, and they can negate it - but you can use a spell negate, since Checkmate creates a new Play Timing for the attack (same with Drill Bunker, which is where the ruling came from). So in other words, Checkmate is a viable winning plan if you use a World that can rush your opponent to <span style="color: #274e13;">4 life</span> quickly and also pack a spell negate.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0074.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Checkmate" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0074.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">You lose</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">Checkmate's greatest strength over stuff like Gargantua Punisher is the ability to use it without either <span style="color: blue;">gauge</span> or a spell negate and still win - if you're lucky.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Danger World is a very good choice. They have great weapon selection, a vast assortment of negates to draw the game out, and even an <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0043EN" target="_blank">Impact that lets you mill your deck</a> out to hit the drop zone requirement quicker. You can more or less play your game without calling too many monsters and just using your big bad weapon, going for the Checkmate + <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB02/0015EN" target="_blank">Fanged Dragon Declaration</a> play when the time is right.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0072.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Chessenergy" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/BT01_0072.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Use NGNL Tactics</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">Another option to consider is Hero World. By using lots of strong <span style="color: #7f6000;">Transform</span>/<span style="color: #7f6000;">Ride</span> options (the Gaigrander line sounds very optimal), you can get good item strength without having dead draws - since every <span style="color: #7f6000;">Ride</span>/<span style="color: #7f6000;">Transform</span> is also a monster you can call. They also have access to good draw spells, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0039EN" target="_blank">Hyper Energy</a>, and their spell negate, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0064EN" target="_blank">Or So the Dream I had Went</a>.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Magic World is always an option, and while they don't have a lot of pressure they make it up with hand hand and hand. If you need help stalling, remember that <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0072EN" target="_blank">Chessenergy</a> + <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT01/0068EN" target="_blank">Control Unit, Suppression Queen</a> makes for a 8000/2/7000 <span style="color: #7f6000;">Counterattack</span> card that can't easily be removed.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Katana World's spell negate is easier to use since it pays out in <span style="color: #274e13;">life</span>. I don't know how you'd make that deck work out, I guess you could play trap-based and wait for your opponent to misplay. You'd have trouble milling though.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Legend World also has a spell negate. Fairies maybe?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">That's about all I can help you with now. Good luck and d5.</span>Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-59998259374436905242015-08-19T21:56:00.000-07:002015-08-19T21:56:06.562-07:00Art<span style="font-family: Trebuchet MS, sans-serif;">When <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0009EN" target="_blank">Evil Spirit Leader, Kimaris</a> was printed as a PR with 72 Pillars/Art, everybody didn't give it a second glance. 6000/2/7000 for <span style="color: blue;">2 gauge</span> is too expensive, so Kimaris was never considered as even a remotely playable option. So nobody really gave that secondary Art attribute any notice, and the few that did probably dismissed it as some cute thing Bushiroad did.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Little did they know...</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Art as it stands now is a <b>high-crit high-play</b> archetype. The playstyle centers around being able to <b>negate spells</b> with ease and constantly <b>pushing <span style="color: red;">damage</span></b> into your opponent's face. Alongside some good <span style="color: blue;">gauge</span> save/ramp mechanics, Art can afford to also play fast and risky with high-cost spells. But the most interesting thing about Art is the cooperation between 72 Pillars and Wizards in the same deck, something you wouldn't think could be possible.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0037.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Magic School, Sephirot" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0037.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Good Game University</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">The entire deck centers around <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0037EN" target="_blank">Magic School, Sephirot</a>. I discussed this card when BT05 came out, but I'll go over it again in the context of Art-only. This card is pretty good when more than half your deck can be used as a target. Math says you need to negate 3 spells before this card is better than Abra Cadabra!, but that's not bad if you can negate your opponent's key spells, like Dragon Shields or draw spells. And remember, once per turn means you can use it on both player's turns, so the 3 spells comes up pretty fast. And it helps filter your hand to have no dead cards, and extra negates don't cost extra <span style="color: blue;">gauge</span>.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">How to make Sephirot hurt more? <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0062EN" target="_blank">Unryu Togetsu</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0100EN" target="_blank">Amon</a> can help. 4 and 3 crit is usually stuff that your opponent wants to block, and moreso if you link them with a 2-crit Size 1 like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0032EN" target="_blank">Andy</a> or <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0015EN" target="_blank">Eligos</a>. When your opponent wants to negate the attack, just Sephirot and laugh. Literally force-feeding your opponent <span style="color: red;">damage</span>. It gets better with <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0038EN" target="_blank">Gunrod, Del Gesu</a>, because if you didn't use the <span style="color: red;">1 damage</span> ping you can then sack either Merlin or Amon for another high-crit attack. You can only negate once per turn with Sephirot though, so don't do this unless you think your opponent used their last negate already.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0034.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Overstand!" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0034.png" height="200" title="" width="142" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Me smurt, read bic buks</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">That unblockable <span style="color: red;">5-6 damage</span> strike must have hurt a lot. How about rubbing that <span style="color: red;">damage</span> even further in? <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0034EN" target="_blank">Overstand!</a> can be cast at this time and gives you + <span style="color: blue;">gauge</span> for damage dealt. That's <span style="color: blue;">5-6 gauge</span> from one spell there, which means you can afford lots of really expensive spells and Impacts. Like Judge Asmodai for more draw, or Diabolical Hardcore for 3 more <span style="color: red;">damage</span> and OTKs. In fact, opening a hand with Sephirot, Overstand, Merlin, any 2-crit Size 1, and 4 more <span style="color: red;">damage</span> is an OTK. Which is pretty scary.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">We've seen how this deck can kill, but how can this deck get the parts together? Well, Sephirot is searchable by <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0063EN" target="_blank">Demon Realm Architect, Gamigin</a> - who is also an Art, by the way. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0031EN" target="_blank">Demon Sommelier, Zagan</a> gives you cheaper spells so you can Set Sephirot for free, and also Nice One! without <span style="color: blue;">gauge</span> cost either. In fact, your best turn 1 play would probably be Gamigin-Zagan + Sephirot and Nice One, this costs <span style="color: blue;">1 gauge</span> and you end up with 6 hand. Andy gives you cheaper calls for your other monsters, which is great when you can Mary Sue and search a card for only <span style="color: blue;">1 gauge</span>. Don't forget Axia, who can push for damage and help solidify OTKs. Finally, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0103EN" target="_blank">Demon Realm Scholar, Purloin</a> is a great card with great stats for field control as you slowly whittle down on your opponent's resources. Burn or bang, every victory is a work of Art.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span><span style="font-family: Trebuchet MS, sans-serif;"><i>- updated to H-BT02, CP01, H-EB02, H-TD02, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com1tag:blogger.com,1999:blog-1269183356927603795.post-62723162776718166622015-08-19T14:59:00.003-07:002015-08-19T14:59:39.599-07:00Quartet Five<span style="font-family: Trebuchet MS, sans-serif;">Let me give you some backstory.</span><br />
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">There were a group of people. Unemployed. Wandering around the streets of urban Saitama, without food or shelter. Desperately trying to get odd jobs here and there to keep themselves alive. They laughed together, cried together, got mad at each other, relied on each other. They developed close bonds and swore that they would find a way to get out of their dire straits, together.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Then one guy decided they should start a hero show.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">They tried the idea out with three guys. Since they were all ex-chuunibyou and high-school dropouts, they named the show Quartet Five. An English name in Japan. With the letter "Q" in the name, which must be super radical. They made costumes out of rags, they went dumpster-hunting for scraps to build robots out of. They started small. Their first showing only attracted some kindergartners playing at a nearby park. But they didn't give up. Soon, those kindergartners started bringing their parents. They would catch the glances of pedestrians and shop owners. People started gathering around as they set up their stage. Their posters drew in more and more people.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Now, they are a major attraction in Saitama and the locals love them. They were recently featured in the prefecture news, and their story has been recounted as one of the amazing success stories of the century. But they take it in stride, with their humble origins, and they congratulate their success not on talent or ability, but on the bonds that they've developed.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">I just made that all up.</span></div>
<div>
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0013.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Combitrooper, Dziem" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0013.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">10! Ready or not, here I<br />come!</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">Quartet Five is not a real archetype, but they got the single best Transform card released so I thought I might as well do an article on them. Basically, Dziem-or-die. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0013EN" target="_blank">Combitrooper, Dziem</a> is a 9000/3/7000 item that you can <span style="color: #7f6000;">Transform</span> for <span style="color: blue;">2 gauge</span>. Note that you have to bounce back whatever Quartet Five you were <span style="color: #7f6000;">Transform</span> into before as part of the cost, which is not a real issue since you get the card back. With disgustingly good stats, Dziem basically mandates your opponents' link attacks - but Dziem also has a damage reduction ability. Any time you would take more than <span style="color: red;">3 damage</span>, it gets reduced to 3. Not as good as Goldritter's, but Dziem has a much easier condition to fulfill. If that was it, Dziem would already be great, but Dziem also packs on-turn destruction in his Act ability. You can discard a Quartet Five from your hand to destroy a Size 2 or less monster on the field, all but guaranteeing that Dziem will be swinging that 3-crit to face.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">The other Quartet Five monsters are nothing much to talk about - <span style="color: #7f6000;">Transforms</span> and vanillas. This isn't a bad thing though, Hero World's vanillas have great stats and every Quartet Five is also a removal spell in hand. You also have access to <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0016EN" target="_blank">Mathematics</a>, a Size 3 Brave Machine with <span style="color: #7f6000;">Double Attack</span> and a surprisingly inexpensive call cost. Of course, you don't want to call him to center so what you actually do is call two Quartet Five, <span style="color: #7f6000;">Transform</span> a Quartet Five, meet his requirements, and only give him 2 soul. Call him to the side for a perpetual 10000/2 <span style="color: #7f6000;">Double Attack</span> that your opponent has to work to get rid of.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_01_0063.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="New Program! 3-Man Squad Quartet Five" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_01_0063.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">There's at least 10</span></td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;">The last card that makes Quartet Five potentially very dangerous is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0063EN" target="_blank">New Program! 3-Man Squad Quartet Five</a>. This is a 1-for-1 tutor spell for any Size 2 or less Quartet Five. Now, there aren't any good targets right now but the fact that the card states Size 2 implies further support in the future. Having 1-for-1 tutor in any deck is pretty ridiculous, and this spell doesn't even cost <span style="color: blue;">gauge</span>.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span><span style="font-family: Trebuchet MS, sans-serif;"><i>- updated to H-BT02, CP01, H-EB02, H-TD02, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com5tag:blogger.com,1999:blog-1269183356927603795.post-56173117434732648422015-08-18T17:32:00.002-07:002016-06-08T22:51:13.536-07:00Darkhero<span style="font-family: "trebuchet ms" , sans-serif;">I'll be honest. I didn't think that Bushiroad could pull off more stylistic archetypes without resorting to using new Keyword Mechanics (like Crossnize). Between all the worlds and archetypes already released, it seemed that every kind of playstyle was covered already. That's what I honestly thought.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">So I never saw Darkhero coming.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Similar to Skull Warriors and Purgatory Knights, Darkheroes have a very <b>sacky playstyle</b>, involving <b>destroying your own monsters</b> for better stats and/or effects. However, Darkhero doesn't just stop at destruction: you have a lot of <b>bounce</b> and other <b>disappearing effects</b> on your monsters too. To the extent that Darkhero does everything it possibly can to make sure your field is completely empty by the end of the turn. It's pretty cool.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">While they have some semblance of resurrect effects, the main deal of Darkhero is <b>draw much drop much</b>. A lot of your engine is free cards, but a lot of your free cards require you to eventually sack more as well. It's very easy come easy go style of play that relies on <b>hit-and-run</b>, <b>damage push</b>, and very tactical choices to make sure you don't die before your opponent does. Altogether, it's a very cohesive and thematic package that really puts the fun in Buddyfunght.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0003.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Shadow Hero, Arnold" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0003.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">I'll be back</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The main boss of Darkhero is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0003EN" target="_blank">Shadow Hero, Arnold</a>. Arnold is a cool guy, wears a fedora and carries a revolver. His call cost is pretty heavy, <span style="color: blue;">1 gauge</span> and discard a Darkhero. When he enters the field, he can pop a monster with <span style="color: #7f6000;">Dumb Strike</span>, so I guess you get 7000/2/4000 for <span style="color: blue;">1 gauge</span>, which is fine). However, at the end of the battle of this card, it returns to the hand. Now this doesn't save him from being destroyed, but it does allow him to attack and duck back to avoid being destroyed on your opponent's turn. Of course, playing him again forces you to discard another Darkhero but also allows you to pop another monster. So you start seeing how the ebb and flow of this deck works out.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0010.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Darkness Fist, Gwen" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0010.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Dark Fist Master</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Another card that returns to hand is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0010EN" target="_blank">Darkness Fist, Gwen</a>. Gwen is a bit harder to return, since you have to deal <span style="color: red;">damage</span> to your opponent (so he can be blocked by negates, unlike Arnold). However, if you have another Darkhero on the field, Gwen gets unnamed <span style="color: #7f6000;">Shadow Dive</span>. Which is pretty awesome. Between Gwen and Arnold, you have 8 bounces already which almost guarantees 4 attacks every turn with a weapon. Though it's almost always better to call Arnold to center to guarantee that extra attack.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0012.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Sneak Judgement" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0012.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Sneaky sneak</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">You think that discarding a card every turn for Arnold's <span style="color: #7f6000;">Dumb Strike</span> is expensive, but Darkhero has some crazy advantage spells. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0011EN" target="_blank">Evil Aesthetics</a> nabs you 2 same-Size monsters from your drop zone for only <span style="color: blue;">1 gauge</span> and <span style="color: #274e13;">1 life</span>. You can also use it to grab any Darkhero item you're missing. Like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0012EN" target="_blank">Sneak Judgement</a>, a 4000/2 weapon for <span style="color: blue;">2 gauge</span>. Expensive, yes, but highly worth it. Gets unnamed <span style="color: #7f6000;">Shadow Dive</span> if you have another Darkhero (not just monster), and once a turn gives you a free draw when a card leaves your side of the field during your attack phase. You can recoup most of Arnold's costs to the point where you can basically use him every turn without minusing.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0046.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Judgement, Hollow Strydarm" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0046.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">This is your last judgement</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">More sacking cards. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0015EN" target="_blank">Violet Valor, Lord Crow</a> gives you a <span style="color: blue;">gauge</span> on entry, and then destroys himself at the end of his battle if you have another Darkhero. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0035EN" target="_blank">Corrupted One, Erational</a> is a 10000/2/6000 Size 2 that also kills himself. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0039EN" target="_blank">"Sacrifice", Iron Moon Slash</a> turns any Darkhero in your hand into Trans-flame for a turn. Then he kills himself after battle, though he has pretty good stats as well (6000/2/3000). <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0042EN" target="_blank">The Scar</a> is 3-crit Size 1 for free - or well, he kills himself too. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0046EN" target="_blank">Judgement, Hollow Strydarm</a> can snipe a <span style="color: blue;">gauge</span> on-hit, which is so great for lockdown control (but he kills himself). And finally, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0049EN" target="_blank">Thief Cat</a> is a 3-crit Size 0 for 1 gauge. Doesn't kill itself, but returns to the bottom of your deck.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">So you see, good effects and <span style="color: red;">damage</span> and push, but needs a lot of card replenishment to keep up.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0023.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Combatant, Nebatt" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0023.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Hundred Demon because...<br />there's hundreds of them?</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The only monster card that helps is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0023EN" target="_blank">Combatant, Nebatt</a>. He calls himself from the drop zone when a Size 2 or higher Darkhero enters your field (mostly Arnold). This only happens once, but its very important for calling into the center if you need to have a blocker. He combos perfectly with <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0027EN" target="_blank">I'm Finished With You</a>, which is just Oswira Gard for Darkhero. Dodges <span style="color: #7f6000;">Penetrate</span>, gets <span style="color: blue;">gauge</span> and cycles. Whee.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0028EN" target="_blank">First Darkhero Hideout</a> is a Set card that...doesn't have Darkhero trait? What. Anyways, once a turn you can draw a card when a Darkhero monster enters the field. So a wash if you call once, and every turn after its a +1, just like Sneak Judgement.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0031EN" target="_blank">But He is of the Lowest Rank</a> trades a destroyed Size 1 or less Darkhero for any other Darkhero monster or item in your deck. Not a plus, but a good 1-for-1 when your Nebatt dies.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0032.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Infinity Death Crest!" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_02_0032.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">If it ends here, why is it called infinity?</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">All that self-kill and bounce-back effects for an empty field - is there anything that it's good for? Well, for one thing, it forces your opponent to keep slamming into your face instead of clearing field - so if your opponent isn't as aggressive as you, they lose out. And don't forget that you can always use stuff like Damage Control to keep <span style="color: red;">damage</span> in check so you hit relevant Life Breaks to draw more and fight back. But there's also an Impact that's really good for this deck: <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0032EN" target="_blank">Infinity Death Crest</a>. <span style="color: blue;">2 gauge</span> for <span style="color: red;">4 damage</span> that can't be reduced is silly, but the requirements are sillier: your opponent at <span style="color: #274e13;">4 life</span> or less, you have no monsters and a Darkhero item. That's your entire game plan, so fulfilling the requirements is no harder than just playing your deck.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0036EN" target="_blank">Buster Bone Armor</a> is the only Darkhero thus far that doesn't go away. He has 8000/2 <span style="color: #7f6000;">Penetrate</span> and costs <span style="color: blue;">1 gauge</span> on-attack - but of course, if you have no <span style="color: blue;">gauge</span> he's free.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB02/0052EN" target="_blank">Be Glad That You Can be of Use to Me</a> is <span style="color: blue;">2 gauge</span> for a mill. If you hit a Darkhero (very likely), you can destroy an item and gain <span style="color: #274e13;">2 life</span>, which is a great +1 and anti-item. But if you miss...well, the spell goes back to your hand so you just paid <span style="color: blue;">2 gauge</span> for nothing. Not the worst case scenario, actually, and your best sideboard option against item-based decks.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0011.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Schwarz "SD"" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0011.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Trick or treat!</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Schwarz SD turns any Darkhero card in your hand into 2 gauge. He's also 2-crit and returns to your hand so he's just like a bucket of utility and goodstuffs. Plus you have to remember that all the Darkhero synergies with discarding cards and stuff.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">So another reason you want your field to be cleared of monsters is so you can use Stop Right There! and rest an attacking monster. Any attacking monster. So you can stretch the utility of this card super far, stopping Burn Nova from murdering your face feels pretty good.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Thanks to Variable Cord ditching everybody, Mukuro gets to be the Ninth Omni Lord. He's a 5000/2/5000 weapon available to all flags.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hpp_01_0009.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Ninth Omni Brave Lord, Mukuro" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hpp_01_0009.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">It's a nightmare</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Bushi why.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">You can Transform into him for a measly 1 gauge, so already he's insane. And then, if you're board wiped and backed against a wall (or if you play Darkheros and it's just a normal turn), you can activate his ability <b>to restand and gain a crit</b>.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I actually can't think of a reason to NOT run this card.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Noble of Darkness, Kilnight is probably the most enabling card Darkheros have. He can be called for an extra ping and returned to hand with a Darkhero item, and then he can be ditched to +1 gauge or make your opponent lose 1 gauge. A very powerful card that makes the difference when it counts.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span><span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, H-PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com4tag:blogger.com,1999:blog-1269183356927603795.post-90156025713812647172015-08-07T17:17:00.001-07:002016-01-08T02:14:22.530-08:00Deck Profile - Secret Ninjas (Outdated)<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0006.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_05_0006.png" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">Like my Devil's Era (Creation Control) deck, this is another deck that attempts to utilize a certain mechanic available to a World and take it to the extreme. This time, we'll be heading over to Katana World. While there are multiple unique builds in Katana outside of the standard Ninja and Skull Warriors decks (like Water), I've been more interested in trying to get Secret Swords to work. They cost a lot of gauge and they require a lot of forethought, but each Secret Sword is really worth its weight in gold. <span style="color: red;">3 damage</span> and the ability to negate an effect is incredibly powerful - it all just comes down to how you build and prepare for it.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">This deck not only tries to catch your opponent with Secret Swords, but also constantly reuse Secret Swords in a massive counterfest. To complement this heavy-resource strategy, the only other cards we're running are <span style="color: blue;">gauge-</span>ramp and stall-related. Essentially, you burn your opponent down until they have no choice but to step on your Secret Sword landmine, where you kill them off anyways. Win-win.</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;"><br /></span>
<span style="font-family: 'Trebuchet MS', sans-serif;">I'm sure there are a lot of skeptics out there, but rest assured - I actually based this deck off a real deck I saw my friend playing with moderate success. By streamlining some of the numbers and adding more resource engines, I think I've got it to the point where it does what it wants to do best.</span><br />
<br />
<a name='more'></a><h2>
<span style="font-family: Trebuchet MS, sans-serif;">Secret Ninjas</span></h2>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Size 3</span></div>
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-B7HYLRianiE/VcVI7sTTFTI/AAAAAAAAA3w/f_qvjY8c5HE/s1600/levi.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://3.bp.blogspot.com/-B7HYLRianiE/VcVI7sTTFTI/AAAAAAAAA3w/f_qvjY8c5HE/s1600/levi.png" /></a></div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0056EN" target="_blank">4 Tsukikage, Giant Shield</a> / <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0105EN" target="_blank">Fang Style Ninja, Kibashachi</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Size 2</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD05/0004EN" target="_blank">4 Agent Ninja, Linzo</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Size 1</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PP01/0019EN" target="_blank">4 Agent Ninja, Mamiya</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0040EN" target="_blank">4 Lock Ninja, Setsui</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0034EN" target="_blank">4 Hidden Sword Ninja, Sekitetsu</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Items</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0118EN" target="_blank">4 Tempest Sword, Makiarashi</a> / <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0015EN" target="_blank">Fiendish Blade, Urahonekui</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Spells</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0037EN" target="_blank">4 Clear Serenity</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0064EN" target="_blank">4 Ninja Arts, Steel Ball</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0058EN" target="_blank">4 Sword Skill, Sen no Sen</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB01/0034EN" target="_blank">2 Ninja Arts, Half-kill</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0038EN" target="_blank">3 Shinobi Scrolls</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Impacts</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0006EN" target="_blank">4 Super Lethal Formation</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0041EN" target="_blank">1 Secret Sword, Moon Fang</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0042EN" target="_blank">1 Secret Sword, Shooting Star</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0008EN" target="_blank">1 Secret Sword, Star Crusher</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0042EN" target="_blank">1 Secret Sword, Comet</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0037EN" target="_blank">1 Absolute Sword, Azure Cascade Formation</a></span></li>
</ul>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Deck Deconstruction</span></h2>
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/pr_0056.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/pr_0056.png" height="200" width="142" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">This is the first deck that I'll be posting direct alternatives on the list itself. This is because both cards fit the exact same role and, while each has its own advantages and disadvantages, I just couldn't find a clear winner between.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">For your Size 3 tank, you have the option between Giant Shield and Kibashachi. Both have <span style="color: #7f6000;">Double Attack</span>, 2-crit, cost <span style="color: blue;">2 gauge</span>, and wall up with some monster defense. Giant Shield is bigger by default, sporting a nasty 9000 defense off the bat. He's the goto option, but unfortunately 5000 power has some issues when it comes to field clearing. I've seen Giant Shield get walled before, and that really hurts this deck a lot. So as an alternative, you can run Kibashachi. He trades 2000 defense for a nice 4000 power, hitting 9000/2/7000 which is also very tank-acceptable. Note that Giant Shield's ability is worth <span style="color: blue;">2 gauge</span> and although it's very nice to have, it isn't really that necessary in this deck.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/td_05_0004.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/td_05_0004.png" height="200" width="142" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Remember, if you're really stuck between the two options you can always just split them halfway. Or any split, really. They fulfill the exact same position in the deck so there's actually no harm im splitting other than a consistency conflict.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">4 Linzo's to search out Super Lethal Formation. A great T1 play, this unfortunately drains your <span style="color: blue;">gauge</span> by a bunch - but that's why we have a lot of ramp in this deck.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Your Size 1 is all about resources. 4 Lock Ninja and 4 Sekitetsu give <span style="color: blue;">gauge</span> for doing cool things. Lock Ninja, with 0 crit, is a dedicated field clearer with nice 5000/4000 stats that get buffed even more by Super Lethal. Every kill gives you a <span style="color: blue;">gauge</span>, and since he'll likely stick around you'll be getting a nice bundle of <span style="color: blue;">gauge</span>. Sekitetsu has both <span style="color: #7f6000;">Shadow Dive</span> and on-<span style="color: red;">damage</span> top<span style="color: blue;">gauge</span>, so he'll most likely be targeted - but he almost certainly guarantees a <span style="color: blue;">gauge</span> or a negate. You think you're spending a lot of <span style="color: blue;">gauge</span> setting up until suddenly you have <span style="color: blue;">7-8 gauge</span> that you don't know what to do with. Happens all the time, it's pretty funny.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0034.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0034.png" height="200" width="143" /></a><span style="font-family: Trebuchet MS, sans-serif;">And then 4 Mamiya to round out the style. See, this deck gets so much <span style="color: blue;">gauge</span> that you can actually reuse Secret Swords for plussing. Especially Star Crusher, that's always a good target. Additionally, Mamiya can grab Secret Swords that got <span style="color: blue;">gauged</span> so they won't go to waste. He doesn't cost anything to grab them, so it's an inherent +1. You can also use him to sneak a Secret Sword from hand into Super Lethal Formation - it's a minus, but you retain the element of surprise.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0118.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0118.png" height="200" width="143" /></a>
<br />
<div>
<span style="font-family: Trebuchet MS, sans-serif;">For your weapon, you once again have two options. Makiarashi is the safer play since it doesn't cost any <span style="color: blue;">gauge</span>, but Urahonekui has an extra crit permanently. <span style="color: blue;">1 gauge</span> for 1 crit on the rest of your attacks is a big deal. It's a tough call. There will be games where you'll have way too much <span style="color: blue;">gauge</span>, but there will also be games where you don't get monsters and be <span style="color: blue;">gauge</span>-screwed and die. Again, you can split it, but this one is more dangerous to make inconsistent. I think you should try both and see which one ends up being more useful and relevant.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Clear Serenity for emergency <span style="color: blue;">gauge</span> ramps. It's actually a real plus in this deck because Giant Shield can convert <span style="color: blue;">gauge</span> into extra lives for itself. 4 Steel Ball is nasty, Giant Shield very easily hits 13000. 4 Sen no Sen because come on, who isn't going to be link attacking your Size 3? So effectively this becomes a free negate and a free kill. 2 Half-kill is the meta call, there's a lot of scary soul out there and this is a good answer. Note that you can use Half-kill in response to link attacks, as long as one of the attacking monsters has <span style="color: #7f6000;">Soulguard</span>. Also note that they don't need to actually have soul, just <span style="color: #7f6000;">Soulguard</span>. Also also note that if multiple monsters with soul are attacking, Half-kill nukes all the soul. All of it.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0038.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0038.png" height="200" width="142" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">So far we've solved the issues of field and <span style="color: blue;">gauge</span>, but we're going to be losing hand really fast in this deck. Enter 3 Shinobi Scrolls to trade <span style="color: blue;">1 gauge</span> for more cards to use. Remember, you can set multiple Shinobi Scrolls and use each of their abilities once. Every Spell in this deck is a Ninja Arts, and you can even stuff Super Lethal Formation and Azure Cascade Formation in there. Best of all, Star Crusher protects your Shinobi Scrolls from most destruction effects (and Moon Fang handles the fringe cases).</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: 'Trebuchet MS', sans-serif;">Impacts. There's a lot, yeah. 4 Super Lethal Formations can stack on top of each other to get +4000/4000 to your Ninjas. And because they're not spells, they can't be targeted by Set spell destruction. They also grab cards out of your deck and deck thin, which is nice. You're basically using them as +1000/1000 Set spells with bonus effects.</span></div>
<div>
<span style="font-family: 'Trebuchet MS', sans-serif;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0037.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0037.png" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">The Secret Swords we're carrying are Moon Fang (anti Impact), Shooting Star (anti weapon), Star Crusher (anti spell), and Comet (5000+ power single direct attack). I think Comet is the one that needs the most explaining. There are a lot of threats with 5000 or more power nowadays, and Comet can be a lifesaver in those situations. Plus, if they're committing to a single attack by a high-crit monster with no protection (*cough cough Ziun) then Comet absolutely wrecks them.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Finally, why Azure Cascade Formation? Well, this card simply opens up the world to you. You don't have to put it under a Lethal Formation to cast, but you can. You don't have to cast it on your turn, but you can. It saves you from defeat, it gives you an extra chance, and it pushes <span style="color: red;">damage</span> whenever you need it to. Even if you have no cards in hand, you can sneak this into the soul of Lethal Formation (using Mamiya) and cast it from there. Oh, did I mention Mamiya can recycle it? As long as you can maintain <span style="color: blue;">gauge</span>, you have the ability to punish your opponent in every way possible.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Sideboard Ideas</span></h2>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Side some more Secret Swords like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT05/0071EN" target="_blank">Glittering Star</a> for options if you need it, especially since Shooting Star is not always applicable.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Your monsters won't be changing, but Katana has a lot of spell options that you can abuse. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB01/0033EN" target="_blank">Sword Skill Bare Hand Intercept</a> is by far the best. Not only do you stop weapon attacks and link attacks, but you also draw a card afterwards. And it costs nothing.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Sample Sideboard</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=EB01/0033EN" target="_blank">3 Sword Skill Bare Hand Intercept</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0011EN" target="_blank">2 Hundred Demons' Tome of Judgement</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;">1 Secret Sword, Star Crusher</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0059EN" target="_blank">4 Ninja Arts, Snake Gaze</a></span></li>
</ul>
</div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Other Options</span></h2>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0091.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/bt_02_0091.png" height="200" width="142" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0094EN" target="_blank">Gokuen</a> is a Size 1 tank, but they're pretty easy to blow up using spells. Use at your own risk. Size 2, you can run the 5000/2/5000 <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0091EN" target="_blank">Jiraiya</a> if you don't like Kashinkoji. </span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Since it is a Stall deck, you actually have the option of forgoing a lot of Secret Sword stuff for <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0060EN" target="_blank">Poison Mist Formation</a> and steady <span style="color: red;">damage</span>. Mamiya would change to <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT03/0016EN" target="_blank">Yamigarasu</a> for more burn, and you'd have an entirely new deck in your hands. It's an idea.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">This deck avoids a lot of good cards for consistency's sake, but you can always put Shiden, Art of Explosive Hades Fall, and the like back. I don't think it makes the deck better, though. Just less optimized.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Avoid Running</span></h2>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Stupid stuff that costs too much <span style="color: blue;">gauge</span>. Like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=BT02/0062EN" target="_blank">Art of Item Blasting</a> is good, I get you, but there's a time and another deck. Anything that costs <span style="color: blue;">gauge</span> is pretty much taboo if it doesn't plus, and even then it's an iffy subject. Remember, <span style="color: blue;">2 gauge</span> is another Giant Shield so if it doesn't get that good it's not worth.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Counters</span></h2>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">You are the counter deck lol.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">If your opponent somehow runs a bunch of indiscriminate removal, like if they're siding 4 <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=TD06/0011EN" target="_blank">Death Damage</a>, then you're majorly screwed (also dies to Asmodai). Otherwise, you're not really countered by anything other than your own lack of resources, especially hand. Nothing gets over your monsters, and any big plays they want to make get cut short by "You've fallen into my trap!" As long as you can draw decently (starting with a Shinobi Scrolls goes a long way), you'll be absolutely fine.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<h2>
<span style="font-family: Trebuchet MS, sans-serif;">Final Words</span></h2>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Really excited about getting another deck out to you guys. These take a lot of time and effort, so I apologize if there's more decks you guys want to see. I'm very against publishing unpolished products, so be assured that you're only getting the best from over here.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Unlike my other decks which are pretty much all theory-based, this deck has roots in some real deckplay that I've seen. So I've a better idea of how this deck actually plays out in real life, and it seems to work generally speaking. It would work a hell of a lot better if Buddyfight ever got a mulligan system, that's for sure (opening on all Impacts is the worst).</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Please submit deck names below in the comments and I'll choose the one that I think fits the best. Look forward to the results in a week!</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><i>- updated to H-BT01, CP01, H-EB01, TD07, PP01 -</i></span><br />
<div>
<br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif; font-size: xx-small;">All images used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. Large images belong to the Buddyfight! Wikia.</span></div>
</div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com19tag:blogger.com,1999:blog-1269183356927603795.post-20017371617750353502015-08-05T09:31:00.000-07:002015-08-05T09:31:21.360-07:00Maximizing Your Chances: Shadow Vs. Hero - Kyo<i><span style="font-family: Trebuchet MS, sans-serif;">Guest Writer Kyo, lover of all things Buddyfight, covers the next major Buddyfight release and </span><span style="font-family: 'Trebuchet MS', sans-serif;">everything you need to know to be successful at your local prerelease.</span></i><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">I have been with Buddyfight from the very beginning. I love the fast-paced, skill-based </span><span style="font-family: 'Trebuchet MS', sans-serif;">gameplay. However, after about 9 months of playing, the game began to get a bit stale for me. I </span><span style="font-family: 'Trebuchet MS', sans-serif;">kept fighting the same old decks <b>with</b> the same old decks and matches began to feel......samey. </span><span style="font-family: 'Trebuchet MS', sans-serif;">And then I participated in my first ever pre-release (Darkness Fable) and it was <i>amazing</i>! The </span><span style="font-family: 'Trebuchet MS', sans-serif;">rush of fighting normally impossible decks! The luck of pulling the one card that ties your deck </span><span style="font-family: 'Trebuchet MS', sans-serif;">together! Booster drafts became the most interesting and fun part of Buddyfight for me.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">The best part? I'm actually really good at them. I have not lost a single match in a pre release </span><span style="font-family: 'Trebuchet MS', sans-serif;">since I began doing them (<i>Blaise - your luck, gimme</i>). With Blaise's permission I would like to </span><span style="font-family: 'Trebuchet MS', sans-serif;">share some info to help others become better at pre releases drafts.</span><br />
<br />
<a name='more'></a><span style="font-family: Trebuchet MS, sans-serif;">Rather than giving general tips on how to succeed in booster drafts (because Blaise already did </span><span style="font-family: 'Trebuchet MS', sans-serif;">that), I figured I would list a few of the key cards that can really improve the chances of winning </span><span style="font-family: 'Trebuchet MS', sans-serif;">in a booster draft for each new release. This list will not take into consideration the value of </span><span style="font-family: 'Trebuchet MS', sans-serif;">cards or how they will fit into a complete deck. Rather, it will focus purely on cards that will be </span><span style="font-family: 'Trebuchet MS', sans-serif;">good in each booster draft.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<a href="http://3.bp.blogspot.com/-aA4Sw0yRsvc/VcG2N4AcJ7I/AAAAAAAAA2Q/YAVYVw4CK0I/s1600/H-EB02_Logo.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="http://3.bp.blogspot.com/-aA4Sw0yRsvc/VcG2N4AcJ7I/AAAAAAAAA2Q/YAVYVw4CK0I/s320/H-EB02_Logo.png" width="320" /></a><span style="font-family: Trebuchet MS, sans-serif;">And now...</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Shadow vs. Hero</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Holy crap.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">When I first saw leaks for this set my reaction was "I don't use Hero World. Why should I care?" </span><span style="font-family: 'Trebuchet MS', sans-serif;">Little did I know, this set would bring forth a bunch of unique cards, a TON of variety to the Hero </span><span style="font-family: 'Trebuchet MS', sans-serif;">World playstyle, and the cutest little size zero ever. Hero World is definitely a world to be afraid </span><span style="font-family: 'Trebuchet MS', sans-serif;">of.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Lets go over some of the basics. Hero world monsters have very high stats (only 1000 less than </span><span style="font-family: 'Trebuchet MS', sans-serif;">Danger World) meaning that in Hero vs. Hero mirror matches there are going to be some big </span><span style="font-family: 'Trebuchet MS', sans-serif;">numbers flying around. Thus, monsters with high card quality (high defense and </span><span style="font-family: 'Trebuchet MS', sans-serif;">Soulguard) tend to do very well.</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-CisIrC5HYvw/VcG3KeHiscI/AAAAAAAAA2c/hLrUUd5X5Kk/s1600/H-EB02-BoxEN.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="http://1.bp.blogspot.com/-CisIrC5HYvw/VcG3KeHiscI/AAAAAAAAA2c/hLrUUd5X5Kk/s200/H-EB02-BoxEN.png" width="182" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">Now let's break the set down:</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">4 RRR (1 Ride, 1 Transform)</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;">8 RR (2 Ride, 2 Spells, 1 Item)</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;">21 R ( 1 Ride, 7 Spells, 2 Impacts)</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;">30 U (1 Transform, 8 Spells, 1 Item, 2 Impacts)</span><br />
<span style="font-family: 'Trebuchet MS', sans-serif;">5 SR (All flags)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">1 BR (surprise surprise...it's Drum)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">That's a total of no less than 8 equippable cards (with a few cards that are still unknown) and in a </span><span style="font-family: 'Trebuchet MS', sans-serif;">set of only 68 cards that's a pretty high number (about 12% of the set). </span><span style="font-family: 'Trebuchet MS', sans-serif;">This set only has 1 nullify in it (for 4000 power or less attacks) which is good...but not good </span><span style="font-family: 'Trebuchet MS', sans-serif;">enough to rely on. Meaning most hits to the fighter are going to go through.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Now let's go over the top 5 cards in the set for Booster Drafts!</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><b>#5 Cyber Police, Heroic Blader</b></span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Size 1, 3000/2/2000 (U)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Move</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">With all the Ride/Transform cards in this set, open centers are going to be quite commonplace, </span><span style="font-family: 'Trebuchet MS', sans-serif;">so be sure to grab a copy or two of this guy. Even if you don't end up with an open center he is </span><span style="font-family: 'Trebuchet MS', sans-serif;">still playable (he only loses 2000 power for his Move) and the lack of a gauge cost is great.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><b>#4 Rescue Dragon, Transmission</b></span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Size 1, 3000/2/2000 (R)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">[Call Cost] 1 gauge</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">When this card enters the field, you may pay 1 life. If you do, put up to one card with "Rescue Dragon" in its name from your drop zone to your hand.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">This Dragon is pretty awesome, Not only does it have awesome art but it also has a pretty </span><span style="font-family: 'Trebuchet MS', sans-serif;">useful skill. Now his ability does require you to have a few other Rescue Dragons in the deck </span><span style="font-family: 'Trebuchet MS', sans-serif;">but there are quite a few in this set. Feel free to use his ability without a second thought. Now if </span><span style="font-family: 'Trebuchet MS', sans-serif;">only there was a really powerful Rescue Dragon to target with his skill.....</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><b>#3 Rescue Dragon, Immortal Spirit</b></span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Size 3, 8000/1/6000 (RR)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">[Call Cost] 2 gauge</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">When this card attacks and destroys your opponent's monster, draw a card</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Double Attack</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Oh, there it is. This card is very powerful. Sure, 2 gauge is quite costly in this type of match, but </span><span style="font-family: 'Trebuchet MS', sans-serif;">his skill more than makes up for it. Both field control and card advantage are very important in </span><span style="font-family: 'Trebuchet MS', sans-serif;">booster drafts and this spirit delivers.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><b>#2 Guin of Dark Fist</b></span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Size 1, 3000/2/2000 (RR)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">If you have another <Darkhero> on your field, this card can attack your opponent even if there is a monster in your opponent's center (aka Shadow Dive)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">When this card deals damage to your opponent, return this card to your hand.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Even without a Darkhero on the field this card is frightening, a sneak attacker that also allows you to attack with your weapon</span><span style="font-family: 'Trebuchet MS', sans-serif;">. Call another Darkhero and this card becomes an absolute beast, being able to </span><span style="font-family: 'Trebuchet MS', sans-serif;">Shadow Dive and ignore your opponent's center. This pretty much guarantees you 2 damage and an extra attack for your weapon.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><b>#1 Grand Calibur, Zeldline</b></span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Size 3, 6000/3/6000 (R)</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">[Ride] 2 gauge</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">This card deserves to be run for his art alone. As a huge Digimon fan I can say that the </span><span style="font-family: 'Trebuchet MS', sans-serif;">Omnimon comparison is legit. I could rant all day about Digimon, but let's get back to the card </span><span style="font-family: 'Trebuchet MS', sans-serif;">itself. 6/3/6 vanilla is great. 6/3/6 item for 2 gauge is as OP as it gets. That 3 crit size zero will be </span><span style="font-family: 'Trebuchet MS', sans-serif;">completely useless when this guy is <rRde>. Ride this card and crush all your opponents.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Side note: If anyone gets the Ban flag I'll sell them my soul for it</span><br />
<div style="text-align: center;">
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div style="text-align: center;">
<span style="background-color: white; color: #222222; font-family: 'Trebuchet MS', sans-serif; font-size: xx-small; line-height: 12.6000003814697px;">All images were used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. </span><span style="background-color: white; font-family: 'Trebuchet MS', sans-serif; font-size: xx-small;">Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com3tag:blogger.com,1999:blog-1269183356927603795.post-88281905895422204092015-08-04T15:13:00.001-07:002015-08-26T01:13:17.039-07:00August 2015 Update [H-BT02]<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-21vMsuAUq-c/VcEhX-A-f2I/AAAAAAAAA1k/0lF8MQw9IYs/s1600/update.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="http://3.bp.blogspot.com/-21vMsuAUq-c/VcEhX-A-f2I/AAAAAAAAA1k/0lF8MQw9IYs/s320/update.png" width="320" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;">Here's what's changed since the last time:</span><br />
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Dragon%20World" target="_blank">Dragon World's World Analyses</a> have been updated for the following subarticles: <a href="http://buddyfighttheory.blogspot.com/2014/06/the-tyranny-of-orochi-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/06/armordragon.html" target="_blank">Armordragon</a>, <a href="http://buddyfighttheory.blogspot.com/2014/06/dragon-knight.html" target="_blank">Dragon Knight</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Katana%20World" target="_blank">Katana World's World Analyses</a> have been updated for the following subarticles: <a href="http://buddyfighttheory.blogspot.com/2014/07/the-war-of-nobunaga-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/08/ninja.html" target="_blank">Ninja</a>, <a href="http://buddyfighttheory.blogspot.com/2014/07/skull-warrior.html" target="_blank">Skull Warrior</a>. <a href="http://buddyfighttheory.blogspot.com/2015/01/water.html" target="_blank">Water</a> got like, a sentence.</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Legend%20World" target="_blank">Legend World's World Analyses</a> have been updated for the following subarticles: <a href="http://buddyfighttheory.blogspot.com/2014/10/the-league-of-arthur-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2014/11/wydar-sarkal.html" target="_blank">Wydar Sarkal</a>, <a href="http://buddyfighttheory.blogspot.com/2014/11/hero.html" target="_blank">Hero</a>, <a href="http://buddyfighttheory.blogspot.com/2014/10/asgard.html" target="_blank">Asgard</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/06/trial-decks.html" target="_blank">Trial Decks</a> have been updated with the Star Dragon and Hundred Demons decks</span></li>
</ul>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">The following articles have been created:</span></div>
<div>
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/search/label/Star%20Dragon%20World" target="_blank">Star Dragon World</a> has been created in its entirety! Check out the following subarticles: <a href="http://buddyfighttheory.blogspot.com/2015/08/the-hope-of-campanella-overview.html" target="_blank">Overview</a>, <a href="http://buddyfighttheory.blogspot.com/2015/08/neodragon.html" target="_blank">Neodragon</a>, <a href="http://buddyfighttheory.blogspot.com/2015/08/dragoarms.html" target="_blank">Dragonarms</a></span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;"><a href="http://buddyfighttheory.blogspot.com/2015/08/hundred-demons.html" target="_blank">Parade of Hundred Demons</a> has an article now</span></li>
</ul>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">More stuff will be on its way as we get prepped for the apocalypse aka post-H-EB02 Hero World.</span></div>
<br /></div>
<a name='more'></a><span style="font-family: Trebuchet MS, sans-serif;">Metagame information:</span><br />
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Hundred Demons is good. Katana is more than viable again. Legend is more than viable again. Dragon didn't get much better. Shed a tear for my Generics.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Star Dragon World is the wildcard here. Jackknife is good but it's hard to say if the entire support as it is now is enough for it to be a meta contender. You can only go so far with one good boss and mediocre weapons. Although if anything, I think Ultimate Marshal has the most potential to bring something gamebreaking to the table.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">But of course this will all change with H-EB02, so don't feel too comfortable.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Site news: you guys have removed ads from the site! That was a great feeling for me, and hopefully for all you readers too! If you guys want to see this site grow more, please check out my Patreon and see if there's anything in it for you. I've been posting pretty often to Patreon now, so don't miss out.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">Sneak peek for H-EB02 is this weekend, and the set will release next Friday. Until then, I'll be busy updating various parts of my site, including the Keyword abilities article with Ride, Transform, and Crossnize. Also my What World Are You Quiz with updates to Star Dragon World. Both my Thunder Knights and my Hero deck profiles are expected to undergo heavy renovations as well. And...a new deck profile! I've already spoiled it for my Patreon supporters, so the rest of you will just have to wait until its out.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">School will start up in a month, so I want to get all I can done before then.</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;">As always, your support is greatly appreciated!</span></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
<div style="text-align: center;">
<span style="background-color: white; color: #222222; font-family: 'Trebuchet MS', sans-serif; font-size: xx-small; line-height: 12.6000003814697px;">All images were used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. </span><span style="background-color: white; font-family: 'Trebuchet MS', sans-serif; font-size: xx-small;">Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com0tag:blogger.com,1999:blog-1269183356927603795.post-68993571223069320572015-08-04T12:47:00.001-07:002016-06-08T23:00:07.934-07:00Hundred Demons<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/htd_02_0017.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Parade of Hundred Demons" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/htd_02_0017.png" title="" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">One hundred monsters swear allegiance to not only their native world but to a new flag that flies above their march of destruction.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">One hundred warriors line up for battle.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">One hundred demons rush into the enemy flanks.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I got 99 demons but a Yamigedo ain't one.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Alright, enough flavor, let's get down to business.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0017EN" target="_blank">Parade of Hundred Demons</a> marks the second time Buddyfight's had a special flag. Like Dragon Ein, this flag constricts the player into a single archetype - the Hundred Demons trait (well, and Generic). Ironically, with the advent of Omni Lords being available for any flag, you can actually make a Hundred Demon deck with all 8 Omni Lords in it. Maybe it's a sign...</span><br />
<br />
<a name='more'></a><div style="text-align: right;">
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://vignette3.wikia.nocookie.net/buddyfight/images/a/ac/H-BT02-0110EN_(Sample).png/revision/latest/scale-to-width-down/330?cb=20151005052042" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Great Fiend, Yamigedo" border="0" src="http://vignette3.wikia.nocookie.net/buddyfight/images/a/ac/H-BT02-0110EN_(Sample).png/revision/latest/scale-to-width-down/330?cb=20151005052042" height="320" title="" width="228" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Call me king, call me demon - the<br />names of the devoured are forgotten</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Hundred Demons is an extremely strong attribute with really good spell support and solid monsters to boot. While they have the exclusive Thunder Mine ability, their gameplay is actually not very focused around it and instead play the beatdown advantage game very well.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Like the Dragon Ein article, we'll begin by exploring the flag-specific cards before tying in the rest of the support.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0109EN" target="_blank">Great Fiend, Yamigedo</a> is the final boss of the archetype. With acceptable 7000/2/7000 stats and Double Attack, Yamigedo hits the field for 2 gauge and can suck up as many on-field Hundred Demons for his Soulguard - so up to 3. So far he's -0.5, but he easily makes that up with his amazing Thunder Mine ability which deals 1 damage to your opponent if they negate one of your attacks. It doesn't even has to be his! That means that with Yamigedo, two Size 0's, and a weapon, Yamigedo's Thunder Mine has 5 chances of activating. For every time it doesn't, your opponent is taking full damage from your attack. It's reminiscent of the shot trigger effect from Weiss Schwarz, and it's even more powerful in this game.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0020.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Thunder Claw, Narukami" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0020.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">God of Thunder</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The second card is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0020EN" target="_blank">Thunder Claw, Narukami</a>. A basic 3000/2 weapon, Narukami has the unique effect of killing your center monster as a counter Act ability for an extra crit. This means you can nuke your center on your turn and achieve 4 attacks without much hassle. You can only do this once per turn, otherwise it'd be pretty abusable. Unfortunately, this means that Narukami and Yamigedo don't actually work that well together. Yamigedo wants to tank with 3 soul but will block Narukami from attacking. This means that Hundred Demon decks actually diverge in playstyle based on which of the exclusive cards you want to maximize (you can run them together but I really don't like the idea of calling Yamigedo to the side and living with Size 0 for center shields).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">If you want to make Yamigedo your main strategy, your weapon of choice is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0015EN" target="_blank">Fiendish Blade, Urahonekui</a>. For 1 gauge and 1 life, you get a 3000/2 weapon that can attack, even if you have a center. That's fantastic for a deck that wants to have a big Size 3 there without giving up on attacks. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0014EN" target="_blank">Hungry Claw, Raiga</a> is acceptable but extra crit is much better. You can double down on this strategy with the other choice Size 3 of the deck, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0001EN" target="_blank">Gokumengaiou</a>. Alongside the two tanks you can run an assortment of Size 0 monsters like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB01/0024EN" target="_blank">Dragon Tooth Warrior</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0057EN" target="_blank">Chizomegumo</a>, and Vouivre (Chizomegumo can even be revived with Odd Ritual, Skull Festival). This is the tanking build of Hundred Demons that focuses on maximizing Yamigedo's Thunder Mine and punishing your opponent's lack of good options.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0059.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Reinforced Formation of Hundred Demons" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0059.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">From hell we rise</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">If you want to abuse Narukami as a free 3000/3 weapon, you need to run <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0059EN" target="_blank">Reinforced Formation of Hundred Demons</a>. This Set spell allows you to call any Size 1 or less Hundred Demon monster from your drop zone at the end of the turn, allowing you to recoup the card you destroyed for Narukami's ability. While this might seem like paying 1 gauge for 1 crit every turn, don't forget it also allows you to take advantage of 4 attacks and that using the effects are optional, forcing less of an investment than Urahonekui but also costing more in the long run.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Using Narukami also opens up more of the regular Thunder Mine strategies, setting up traps to punish your opponent for calling certain monsters. If you have a Thunder Mine 1, Thunder Mine 2, and Thunder Mine 3 monster on your field (<a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0040EN" target="_blank">Peluda</a>-<a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0004EN" target="_blank">Zazamera</a>-<a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0094EN" target="_blank">Vouivre</a>), you're guaranteed at least 1 damage unless your opponent forfeits calling or calls Size 0s only. Narukami also works better with a more toolboxy beatdown style deck that Reinforced Formation promotes.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Regardless of style, both Hundred Demon decks rely on several staple and strong tools to get their game rolling.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0032.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0032.png" height="200" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Drop it</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Size 2 is like the magical level, there's so many good cards there. Honorable mentions go to <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0005EN" target="_blank">Orthrus</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0049EN" target="_blank">Grand Wilderness</a> for having powerful effects. But they more or less lose out to <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT01/0012EN" target="_blank">Cocytus Greed</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0003EN" target="_blank">Gataraorochi</a>, and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0032EN" target="_blank">Zeon</a>. Cocytus Greed is so powerful, giving you 1 gauge while taking one away from your opponent. Having on-play disruption and ramp is huge, and Cocytus Greed even offers additional utility with his destruction ability. Gataraorochi can pop any Size 2 or lower monster for only 1 gauge. The requirement is a Hundred Demon on field, which can count your weapon, meaning that Gataraorochi goes off very easily. Finally, Zeon can summon any Size 1 or lower monster with Thunder Mine when he's called (for 1 gauge). This targets some decent Size 1 beaters and Vouivre, the latter being one of the best options for this deck. You can call Zeon to the right, grab Vouivre for the left, and then use Reinforced to get a Size 1 for your center.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Size 1 is very important as well. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0007EN" target="_blank">Living Mad Gazer</a> synergizes really well with Reinforced, giving you a recyclable 6000 defense Size 1. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0015EN" target="_blank">Odd Bird Harpy</a> is free gauge, don't pass that up; she also makes Reinforced free and can be activated with said Set, basically giving you extra 1 gauge every turn. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0026EN" target="_blank">Trap Master Dragon</a> would be good but he searches for <b>Dragon World Set only</b> so please don't delude yourself. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0033EN" target="_blank">Kalavinka, Uguisukomachi</a> is a Double Attack option which is pretty strong. But the most important card has to be Lindwurm.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0111EN" target="_blank">Soaring Flame, Lindwurm</a> gives Hundred Demons a valuable cycle card and life ramp at Size 1. You can also repeatedly call it with Reinforced to keep gaining life and drawing into important cards. Additionally, if Lindwurm is in the soul, it gives the parent monster Move, which somewhat lets Yamigedo and Gokumengaiou work alongside Narukami (but I still don't like it). Lindwurm and Harpy are basically the resource engines for Hundred Demons and make Reinforced a fantastic card, even if you're looking towards Yamigedo tank deck.</span><br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0035.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Demonic Way of Hundred Demons, Akishoki" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0035.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Wahaha</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Hundred Demons aren't that bad off spell-wise either. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0010EN" target="_blank">Ryubokushihai</a> is the best Dragonic Thunder ever printed, and they get Dragonic Grimoire and Abyss Symphony clones in <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0011EN" target="_blank">Tome of Judgement</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0035EN" target="_blank">Akishoki</a>. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0012EN" target="_blank">Starved Yamigedo</a> is a great gauge ramp card that offers the Yamigedo tank deck a better gauge ramp option than Harpy (and the synergy with Narukami is wicked since Narukami destroys a monster). <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0013EN" target="_blank">Yamitagae</a> is a solid counter negate that can be used in all circumstances if you have a weapon.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The most interesting spell in question is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0036EN" target="_blank">Odd Ritual, Skull Festival</a>. Now, this card specifically only targets Skull Warriors but unlike the other trait-based effects this one is actually good. This is because all the Skull Warriors that are also Hundred Demons are all good. You can call Kalavinka for free, you can call the Size 0, there's also a Size 1 target...and you can use <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0053EN" target="_blank">Thunderclap, Goraiko</a>'s on-play deal 1 damage like a spammable ability. It's really not a bad idea to base your deck on Skull Warriors to maximize this Set spell, although you need to balance between the many different good Set spells you have available (Starved, Reinforced, Skull Fest).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Finally, the Impact, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD02/0016EN" target="_blank">Hungry Claw War</a> is pretty good. It's not restricted by life and the requirements are simple - have a monster in center and a weapon equipped. While it has no synergy with Reinforced or Narukami, Hungry Claw War is a pretty good sideboard most decks and works exceptionally well with Yamigedo tank builds.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0046EN" target="_blank">Ryuzenshakuma</a> is a great addition to the Hundred Demon war machine and helps out a lot of the tanky bodies that Hundred Demon cards naturally have.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0001.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Hundred Demon General, Iyowhateverigiveup" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0001.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Just keep slashing</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Hundred Extra Booster 3 was created to fully support Hundred Demons as an archetype. I think they may have gone a bit overboard. Hundred Demons was already a powerful archetype before this, but now they have options through the roof. Some are good, some are bad. Take <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0001EN" target="_blank">Hundred Demons General, Iyonorasetsuryu</a>. The name is way too long so I'll just call him Dragon Boss. Dragon Boss is a good card - he has 7000 defense, Triple Attack, and his Lifelink might as well not be printed since getting 10 Hundred Demon cards in the drop zone is just getting 10 cards in the drop zone. Most importantly, this card costs no gauge. That's pretty ridiculous. He deals 3 damage in hard to block instances and doesn't cost resources. His Counter ability to restand by sacking Armordragons or Hundred Demons is also very applicable. In Dragon World this is pretty hard to pull off, but Hundred Demons has revivable Size 0s and Set spells that can be sacked for that extra push.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0002.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Hundred Demons General, Gishingyuki" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0002.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">The dead shall walk again</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">On the other hand, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0002EN" target="_blank">Hundred Demons General, Gishingyuki</a> is not as great. Skull Boss is 10000/2/5000 with Double Attack for 2 gauge, which more or less works out mathematically except 5000 defense is dangerous. What makes Gishingyuki unique is its ability to revive from the drop. However, the cost is pretty heavy, requiring 1 life and sacking your own monster. And you still have to pay the 2 gauge call cost. Essentially, you're paying 1 life to transform whatever monster you were using before into Gishingyuki. I suppose this is pretty useful in the lategame, when Gishingyuki's ability to pump 4 damage to face becomes supremely relevant. But early on, reviving him doesn't grant any bonuses and in both Hundred Demons and Skull Warriors you're better off playing swarm games (or use better, tankier Size 3s). Definitely a less useful tech, but one with its own role.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0003.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Hundred Demons General, Braiden" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0003.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Air strike</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">But if we're going to talk about extremely situational cards, nothing fits the bill better than <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0003EN" target="_blank">Hundred Demons General, Braiden</a>. Hero Boss is a pretty whatever 8000/2/6000 for 2 gauge Size 3 that doesn't even have Penetrate or Double Attack. We're talking seriously overcosted here, about -1.5 in advantage. What makes Braiden special? Well, you can actually Counter call him by sacking a Darkhero or Hundred Demon card on your field. You still pay the call cost, so it's now a -2.5 for flash timing. Never underestimate flash timing though. If you -2.5 but win off the 2 extra damage, that's a -2.5 well worth it. When he comes into play, chances are he can also bring Nebatt along with him for an extra attack. Otherwise? This card is pretty much dead weight. You might as well run Impacts if you want extra damage.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The most interesting thing about these three, however, is the fact that they can sack any card with Hundred Demon as payment for their effects. In their respective worlds, they usually have to sack monsters but Hundred Demon decks allow them to sack spells, items, anything in play. You can turn a Starving Yamigedo into a Gishingyuki or a Reinforced Formation into a 2-damage Braiden strike. This multi-conversion of resources and card types is definitely what allows these cards to be used to full potential.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0010.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Gate of Darkness Dragon" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0010.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">This is the door to Tartarus</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">As if Bushiroad really wanted to underline this flexibility and possibility, they've introduced three new Set cards that have effects when they're sacked. It's literally asking you to sack them. But they have other effects to, and I don't see how Bushiroad can pump all the broken effects onto the same cards and still get away with it. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0010EN" target="_blank">Gate of Darkness Dragon</a> is horrifically undercosted for every letter written in the effect. You can pay 1 gauge to call up to 2 Size 1 or lower monsters from your drop zone, one to either side. In other words, pay 1 to draw 2. They're not even trying to balance this card. Sure, you can only do this on your opponent's turn and at the beginning of their turn, but that means your opponent needs to waste attacks and/or removal on the monsters if he or she doesn't want to deal with them defensively. Which is just as good a plus as an attack. Not only that, but if you call monsters with Thunder Mine (and there are some pretty great Thunder Mine cards now) you also force your opponent to take more damage.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">And then when you sack it you also deal damage. This card does everything.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0033.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Gate of Dragon" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0033.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Be chained</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The other two cards are good, but nowhere near as broken as Gate of Darkness Dragon. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0033EN" target="_blank">Gate of Dragon</a> has a set cost, but permanently stops your opponent from reviving Size 1 or lower monsters. That pretty much kills Skull Warriors and revival-based Hundred Demons, so it's a great counter card to have. When you sack it, you can also topgauge 2 which can be useful in clutch situations. The last sackable Set card is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0047EN" target="_blank">Banryufuto</a>. It gives all cards on your left and right +1000/1000, which is very whatever but technically good, especially since setting it doesn't cost gauge. When you sack Banryufuto, you can search your deck for a Size 0 and add it to your hand, so you could technically treat it as a copy of any Size 0 in your deck as long as you run cards that sack Set spells. Normally you don't want to run so many non-monsters, but with stuff like Gishingyuki literally changing those non-monsters into actual monsters the deck works out pretty consistently. </span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0004.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Resurrected Evil Deity, Yamigedo" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0004.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">This isn't even my<br />final form</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Let's do a quick comparison. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0004EN" target="_blank">Resurrected Evil Deity, Yamigedo</a> vs. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0012EN" target="_blank">There are no Places for You to Run!</a> The former requires 2 gauge to enter the field, and gets its soul as a wash transaction from the number of monsters on your field. Ideally those monsters didn't cost anything to play, but you never know. You can keep adding monsters to Yamigedo's soul every turn. Yamigedo's stats are 8000/3/5000 only which is really subpar, especially defensively, and he doesn't have any extra abilities. On the other hand, the Set Impact also costs 2 gauge to play. On-play, you can add two cards from your drop zone underneath the Impact, so it doesn't cost you on field (but you don't get a monster out of it).</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0012.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="There are no Places for You to Run!" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0012.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">You can run but...oh wait, you can't</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Both Yamigedo and the Impact have the effect "This card gets all 'Thunder Mine' of cards in its soul". One Thunder Mine by itself doesn't make a big difference, but multiple stacking Thunder Mines starts to become a lot of free damage and a real problem for your opponent. And I think by this point it's pretty obvious that even though this Yamigedo offers the "potential" of infinite Thunder Mine, it's not a realistic situation. After all, not only do you have to minus more for the Yamigedo but you only really have 1 turn of full Thunder Mine capabilities before Yamigedo is mercilessly slaughtered by your opponent's field. 5000 defense is not a lot. You can't protect Yamigedo long enough to really make his Thunder Mine stacking worthwhile. The Impact, on the other hand, is the perfect example of how to set up Thunder Mine: away from the field, where your opponent can't attack it. Maybe you can only get 2 Thunder Mine under each Impact but that's more than enough to really punish your opponent. </span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0020.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0020.png" height="200" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Actually not a real card<br />unless you use one of the<br />above</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">You can take advantage of the really good Thunder Mine monsters like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0011EN" target="_blank">Stranger Dilemma</a>, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0014EN" target="_blank">Armorknight Serpent</a>, and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0020EN" target="_blank">Call Dragon Migidos</a>. You can take advantage of Armorknight Serpent's Thunder Mine without taking up all your size limit and Call Dragon Migidos's Thunder Mine without its downside. The combination of Migidos and Serpent basically forces your opponent to take 2 damage unconditionally every turn, more or less winning the game unless your opponent can answer.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Generally speaking, Thunder Mine is only good the more consistently you have it out, so unless you're reviving it every turn with Reinforced Formation you want it off your monster areas. Luckily, Bushiroad helps you out a bit more with <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0032EN" target="_blank">Thunder Mine Stance</a> which effectively doubles your Thunder Mine trapping capabilities. Thunder Mine trap decks are a real threat, though they get shut down by decks that can consistently reduce 1-damage strikes with an equipped Item or something. But of course there's <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0054EN" target="_blank">good Item removal</a> in Hundred Demons as well, so this is definitely a viable path to go down.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0029.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Great Leader, Anson" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0029.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Hail Anson</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">There's one last major combo we need to discuss before we look at Hundred Demons holistically, and that's <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0029EN" target="_blank">Great Leader, Anson</a>. This card is ridiculous. His stats are great, 9000/2/7000 is more or less on-par for what we want. You'd expect him to get Double Attack or Penetrate or something but instead he can revive a Size 2 or lower Darkhero or Hundred Demon as a Size 0. You pay the call cost, but since you don't pay anything more it's essentially getting that card for free <b>and </b>undersized. This would be a whatever card if Size 2 wasn't the miracle level. He calls out Cocytus Greed for free. You get Cocytus Greed's on-play effect. You get both Anson and Cocytus on the field for only 1 gauge, plus your opponent is now 1 gauge down.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0030.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Ruler of Terror" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0030.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Oh never mind he's evil</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Not related to Anson, but has his big spooky face as the art. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0030EN" target="_blank">Ruler of Terror</a> is Buddyfight's first attempt at an alternative win condition. Bushiroad has only experimented with this once before, and that's with Glendios's Omega Lock. That turned out to be a huge whatever, hard to counter-play but also hard to pull off consistently. Ruler of Terror takes the exact opposite approach. </span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Instead of dealing damage, you just kill your opponent's monsters with your cards to get soul. This counts removal spells too! Once you get 5 monsters (Darkhero or Hundred Demon) under this card, you win. If you have bad luck you'll soul a bunch of spells or whatnot but you can expect to get the 5 monsters mark by about 7-8 soul. Of course, depending on what kind of deck you're against it might be faster to just hit face, but in the right matchup this is a good pressure card, forcing your opponent to deal with 2 ticking clocks (their life and their field). Your opponent could always try to remove it, but you didn't pay anything extra to set this card in the first place so that's an overall win for you.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0005.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Gedo Shield" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_03_0005.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Creepy bug shield</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">With new weapon options, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0005EN" target="_blank">Gedo Shield</a>, and really cool options like <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0006EN" target="_blank">Armorknight Tiger "A"</a> and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0017EN" target="_blank">King of General Knowledge, Furcas</a>, Hundred Demons are definitely top-tier material and dangerously flexible. Most builds that were put together by people with more than half a brain should work. If you want a weapon-focused deck, you can give any of your 8 3-crit weapons (<a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0059EN" target="_blank">4 Blackknuckle</a> 4 Narukami) Double Attack and still use Reinforced Formation to cover your center afterwards. If you want to ping people with Unlimited Thunder Mine Works, there are 4 abusable Set cards (Reinforced Formation, Gate of Darkness Dragon, Thunder Mine Stance, the Impact) alongside 3 abusable monsters (Revived Yamigedo, Furcas, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0013EN" target="_blank">Nightmare Scream Dragon</a>) and some ridiculously good Thunder Mine effects to use them with. Nightmare Scream Dragon also works well with Ultimate Buddy.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">If you want to play the Size 3 tank game, we have the three generals and Yamigedo to get you started. Lindwurm gives them Move and there's 12 reliable protection spells to boot (counting <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0027EN" target="_blank">Scorn of Gremlin</a>), alongside 4 Dragoenergy clones. There's a lot of Size 0s to bolster your field and <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-EB03/0049EN" target="_blank">Evil Deity Altar</a> is actually insane, recycling your Size 3's like they were plastic bottles. Gishingyuki also guarantees that you will never not have a Size 3 in play. You have spells that take advantage of Counter timings, cards that can be teched against very specific matchups, and the whole gambit of good support.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0005.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Eliminator, Glasya Labolas" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_03_0005.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Yo dawg!</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">The most important card released with H-BT03 is the new Impact, <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0020EN" target="_blank">Shoraiabare Kandachi</a>. I'm not going to remember that name and neither should you, so we'll officially call it "that OP Hundred Demons Impact". For 3 gauge you can destroy cards and deal damage equal to X, where X is the number of Thunder Mine on cards in your drop zone. Yeah, it's pretty insane. Especially when cards like Zein Blestand are worth 2 Thunder Mine. Lategame, this Impact alone can easily 1-shot an opponent. And even used early, it packs enough destruction to reliably neuter your opponent's strategies and advantages. Disgusting.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Thunder Mine seems to be the way to go, then (of course, all builds utilize monsters with Thunder Mine so all can reliably use the Impact). Cool, because there's more support for them. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0005EN" target="_blank">Size 0 Thunder Miner</a> that deals damage when your opponent takes damage from Thunder Mine. The memes. I herd you liek Thunder Mines? So I put a Thunder Mine on your Thunder Mine so you can take 1 damage while you take 1 damage.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">And then <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT03/0064EN" target="_blank">lose a Size 1 monster</a>. And then another.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Yamigedo just keeps getting new forms, it's hard to remember them all. <a href="http://fc-buddyfight.com/en/cardlist/cardimages/pr_0115.png" target="_blank">This one</a> is meaningful because it has good defense (7000) without compromising a good Thunder Mine or a good ability. Granted, Double Attack is better than Penetrate in almost every situation but Penetrate is still passable. With this Yami and the original Yami, you're looking at 8 good boss monsters with relevant pressuring effects.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0012.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Hasted Evolution, Yamigedo" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0012.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">When it hatches we lose</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">More Yamigedo support. Was anybody surprised? Like they're really in a hurry to get Yamigedo onto the field that they even have this hasted evolution card that, surprise, gets Yamigedo onto the field faster. It's a Size 0 that has virtually no stats (but it can kill some things) that can change into a Yamigedo from deck. That Yamigedo is called with call cost and all meaning it can eat Hasted Evolution for soul. Nom nom nom. When Hasted Evolution is in the soul of a monster, its Thunder Mine activates and punishes your opponent every time they try to attack with an Item. Yeah, this is a real effect.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The weirdest thing about Hasted Evolution is its really unnecessary synergy with Reinforced Formation. So apparently Bushiroad has ruled that "At the end of your turn" abilities actually activate at the end of Final Phase. So you can call Hasted Evolution with Reinforced Formation and since it's technically still Final Phase and Hasted Evolution's Act is a Counter ability, you can evolve right then and there. So not only do you not have to sacrifice an attacking slot by having Hasted Evolution out during the Battle Phase but you get to do your fancy four attacks with Narukami, revive Hasted and then out comes 3-soul Yamigedo from the deck with tons of stupid Thunder Mine that your opponent has to deal with.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0008.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Specter of Darkness Wasteland, O-Yamigedo" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0008.png" title="" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">And then they also gave Hundred Demons two spells that gain advantage over turns.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I'd like to remind all of you once again that Bushiroad is a company that sometimes goes insane.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Specter of Darkness Wasteland, O-Yamigedo. If you have 6 life or less and your opponent draws a card, you can deal 1 damage. Every. Single. Time.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Why would you play anything else.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Drawing is mandatory at the start of the game, and charge-and-draw is the only natural resource generation the game gives you. To do both costs your opponent 2 life. Every turn.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Okay, I get it. You want me to play Dragon World, equip one of those cards that reduces damage, and everything's okay. Except its not. Because card games thrive on diverse metagames with multiple decks that have strengths and weaknesses to capitalize on.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">This dude only costs 1 more gauge than the original Yamigedo, lost no stats for it and still has Double Attack.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">It might sound like I'm just complaining, but this card feels really degenerate. It feels like a Fevered Visions deck gone out of control. And I think punishing card draw is pretty unfair, since good decks want to draw cards and stuff. I guess it doesn't counter searching or salvaging, so that's cool.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, H-PP01 -</i></span><br />
<br />
<div style="text-align: center;">
<span style="background-color: white; color: #222222; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6000003814697px;">All images were used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. </span><span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com21tag:blogger.com,1999:blog-1269183356927603795.post-77232747549753657082015-08-03T21:27:00.000-07:002016-06-08T18:14:48.928-07:00Dragonarms<span style="font-family: "trebuchet ms" , sans-serif;">Dragonarms. Weapons for dragons.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Bushiroad...</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">As an archetype, Dragonarms aren't exactly standalone. Instead, they are meant to support Neodragons and used as extra soul for the bosses of that archetype. This is why most Dragonarms are Size 1 or smaller, and the Size of the Dragonarms actually helps balance and weight how powerful the effect is. Being able to fuse with another dragon and combine the two powers is the idea behind <span style="color: #7f6000;">Crossnize</span>.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Pfft. <span style="color: #7f6000;">Crossnize</span> sounds so lame.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/htd_01_0009.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Dragoarms, Divisgator" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/htd_01_0009.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Tank up!</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">We'll talk briefly about <span style="color: #7f6000;">Crossnize</span>. First of all, since <span style="color: #7f6000;">Crossnize</span> is a keyword, <strike>there is no way to respond to the act of Crossnizing with a counter timing. There's actually no Play Timing involved with <span style="color: #7f6000;">Crossnize</span>; it just happens. </strike></span><strike><span style="font-family: "trebuchet ms" , sans-serif;">This is unlike an awfully similar ability, Armorknight Cerberus's </span><span style="color: #7f6000; font-family: "trebuchet ms" , sans-serif;">Full Fire</span></strike><span style="font-family: "trebuchet ms" , sans-serif;"><strike>, which can be responded to and get absolutely bodied.</strike> </span><span style="font-family: "trebuchet ms" , sans-serif;"><span style="color: red;">Apparently, Bushiroad ruled that Crossnize is behaves just like an Act, and I'll accept this for now</span>. </span><span style="font-family: "trebuchet ms" , sans-serif;">Secondly, </span><span style="color: #7f6000; font-family: "trebuchet ms" , sans-serif;">Crossnize</span><span style="font-family: "trebuchet ms" , sans-serif;"> activates on the field, meaning that both monsters (the Dragonarm and the target) must be on the field and have Size add up to 3 (or 4 with Dragon Ein). With these two important facts in mind, we can see that </span><span style="color: #7f6000; font-family: "trebuchet ms" , sans-serif;">Crossnize</span><span style="font-family: "trebuchet ms" , sans-serif;"> is a strong but largely fair ability (unlike </span><span style="color: #7f6000; font-family: "trebuchet ms" , sans-serif;">Ride</span><span style="font-family: "trebuchet ms" , sans-serif;">/</span><span style="color: #7f6000; font-family: "trebuchet ms" , sans-serif;">Transform</span><span style="font-family: "trebuchet ms" , sans-serif;">, which is largely unfair). Every Dragonarm is simultaneously a monster and an extra copy of a better boss monster you want to keep around, and they also have synergistic effects. It's a healthy combo effect that requires multiple cards but also grants powerful results in tandem.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Instead of going over each Dragonarm, it's much better to list them out like so, with their effects:</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Size 0</span><br />
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0072EN" target="_blank">Artiliger</a> (null battling Size 2 or less monster's abilities)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Garbel Anchor (-1 gauge -1 life drop this from soul spell negate)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Edge Shooter (on-attack deal 1 damage)</span></li>
</ul>
<span style="font-family: "trebuchet ms" , sans-serif;">Size 1</span><br />
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD01/0006EN" target="_blank">Cavalier</a> (<span style="color: #7f6000;">Penetrate</span>)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD01/0007EN" target="_blank">Vogel</a> (<span style="color: #7f6000;">Move</span>)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-TD01/0009EN" target="_blank">Divisigator</a> (+2000 defense)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0102EN" target="_blank">Winchisker</a> (on-damage destroy 1 item)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0104EN" target="_blank">Talnada</a> (<span style="color: blue;">+1 gauge</span>)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Nanobreak (2 gauge kill any monster)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Radiant Alma (less than 6 life, -1 gauge Double Attack)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Charger (-1 gauge draw)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Transportal (on-attack destroy 1 soul)</span></li>
<li><span style="font-family: "trebuchet ms" , sans-serif;">Reconnaissance (on-damage +1 gauge OR +1 life)</span></li>
</ul>
<span style="font-family: "trebuchet ms" , sans-serif;">Size 2</span><br />
<ul>
<li><span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0043EN" target="_blank">Elgar Cannon</a> (+2000 power/+1 crit)</span></li>
</ul>
<div>
<span style="font-family: trebuchet ms, sans-serif;">Size 3</span></div>
<div>
<ul>
<li><span style="font-family: trebuchet ms, sans-serif;">Sonic Blast (on-attack -1 gauge destroy 1 card)</span></li>
<li><span style="font-family: trebuchet ms, sans-serif;">the Main Force (-1 gauge protect from destruction)</span></li>
</ul>
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0043.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Dragoarms, Elgar Cannon" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0043.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Broadside!</span></td></tr>
</tbody></table>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Note that Cavalier, Vogel, and Divisigator are all found in the Trial Deck and are all Size 1 monsters.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"></span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">You can see that the effects range from +0.5 (Vogel) to whopping +1 (Elgar Cannon) and perhaps even higher (Cavalier). It all depends on who you <span style="color: #7f6000;">Crossnize</span> and in what situation you do so.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"></span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">Elgar Cannon is a Size 2 which would normally hinder any Size 2 Neodragon to get it in their soul. But both Jack and Marshal can grab an Elgar Cannon from the drop zone, so make sure you can get Elgar Cannon there as a priority.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">On the other side of the spectrum, Artiliger is a Size 0 Dragonarms (and thus has a more situational and weaker effect). This means that you can call him even if you have a Size 3 out (or Size 2 and Size 1) and essentially trade him in for another soul for your Size 3 boss. This makes the card better to be kept in hand and saved for those situations.</span></div>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0018.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Dragoarms Factory" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0018.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">More cards!</span></td></tr>
</tbody></table>
<div>
<span style="font-family: "trebuchet ms" , sans-serif;">The card that ties Dragonarms together as a solid archetype is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0018EN" target="_blank">Dragonarms Factory</a>. The premier draw spell of Star Dragon World, Dragonarms Factory trades itself and a Dragonarms from your hand for two new cards. This not only cycles extremely efficiently but also gets target Dragonarms like Elgar Cannon into your drop zone where they can be grabbed with Neodragon effects.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Alongside Factory we get Arms Reboot, an amazing card that allows you to salvage any Dragonarms 1-for-1. It's useful for getting back a Dragonarms for Crossnizing.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Space Building, Bulge is that Set spell that apparently every other world is getting. Gain gauge when you play a Dragonarms, when you die sack this and mill the top card of your deck in hopes of hitting a spell and living. In Star Dragon World, your decklist tends to lean towards lots of monsters so you're going to have an even lower chance of getting a hit with that card than compared to other worlds.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0102.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Star Hand, Arms Controller" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0102.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">A helping hand</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Last but not least, Buddy Allstars introduced a Dragonarms-centric item. Star Hand, Arms Controller's most attractive virtue is probably the free equip. The Act effect is useful to convert dead draws to useful Crossnize soul but it doesn't gain advantage, only potentially ups the quality of a single card. So it's not something you want to be doing every turn for fun. It does let you recycle more potent Dragonarms like Elgar Cannon which can be very useful.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Sonic Blast is the first Dragonarm with Size 3, meaning from-field Crossnizing is highly impractical (especially considering that 2-gauge call cost). So you more or less have to get it from your drop zone or a lucky topdeck. The effect is very powerful, but it's more likely to be a dead card in hand, making cards like Dragonarms Factory all the more important for getting rid of it (of course, you should always charge it if you can).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0046.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0046.png" /></a></div>
<span style="font-family: "trebuchet ms" , sans-serif;">And finally, our first Dragonarms-related Impact. Radiant Stream! Allows you to restand your weapon and one monster for another attack phase that can't be Countered, all for the small price of 3 gauge. You need to return 5 Dragonarms from your drop zone to your deck, which is more of a time-restriction (you can't rush this Impact). I think it's very powerful with the right combination of weapon-monster, since it doesn't specify size or anything. And it has a very cute synergy with Mobius, allowing him to ditch 3 soul to help pay for the cost of Radiant Stream (you can do it in any order you want).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, H-PP01 -</i></span><br />
<br />
<div style="text-align: center;">
<span style="background-color: white; color: #222222; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6000003814697px;">All images were used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. </span><span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">Large images belong to the Buddyfight! Wikia.</span></div>
</div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com13tag:blogger.com,1999:blog-1269183356927603795.post-36759629369843406842015-08-03T21:04:00.002-07:002016-06-08T18:14:38.442-07:00Neodragon<div class="separator" style="clear: both; text-align: center;">
</div>
<span style="font-family: "trebuchet ms" , sans-serif;">Neodragons are supposedly the dragons of the future, reborn through otherworldly technology and far more advanced than their brethren - besides, of course, still being dragons. It's hard to say how I feel about these guys in general solely because I'm scared what new dragons Bushiroad is going to flood Buddyfight with in the future. Sea Dragons? Time-traveling Dragons? It can really only get worse from here.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">As far as Neodragons go, they're mostly concerned with Soulguard and having synergy with their brethren, the Dragonarms. Since Neodragon bosses have Soulguard, card quality becomes a very important consideration because they have a lot of staying power, so you need to get the most out of that stint as possible.</span><br />
<br />
<a name='more'></a><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0006.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Cosmic Storm, Greisen ZK" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0006.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Will there be other Greisen<br />forms? ZX? XD?</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">We'll start with <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0006EN" target="_blank">Cosmic Storm, Greisen ZK</a>. This monster has <span style="color: #7f6000;">Double Attack</span> and top-<span style="color: #7f6000;">Soulguard</span> for only <span style="color: blue;">3 gauge</span>, which seems like a solid deal on a 9000/2/7000 body. But it gets better than that, because Greisen can actually choose which card to put into his soul from the top three cards of your deck (the others get milled). You can choose a Dragonarms that can give Greisen an extra effect that you want, which makes his advantage considerably higher than a normal top-Soulcharge.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Greisen is your best option for Size 3, but you have two viable options at Size 2. The first is <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0007EN" target="_blank">Sixth Omni Storm Lord, Variable Cord</a>. Unlike the other Omni Lords which have very splashable effects, Variable Cord's effect seems only be effective in Star Dragon World as other flags can't take advantage of the hand-<span style="color: #7f6000;">Soulguard</span>. While you don't actually gain advantage with Variable Cord, you can stack him pretty hard if you have the hand for it. Three Divisigators in his soul would pump him to 8000, and his <span style="color: #7f6000;">Penetrate</span> effect can get pretty gnarly once you add a few crits to that. Basically, you have full customization of how potent Variable Cord gets, which allows you to meet and match every situation. He works best in a hand-engine deck where you attempt to do nothing but draw cards.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0008.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Star Guardian, Jackknife" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0008.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Another day, another<br />evolution</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">So for now you turn to good ol' Jack. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0008EN" target="_blank">Star Guardian, Jackknife</a> beats out Drum Bunker Dragon for most abusable Size 2 monster in the entire game. 1000 more defense than Drum, not even losing a crit, and getting a choice soul from the drop zone. That means you can discard any Dragonarms (cough cough Factory) and target that for Jack's soul, giving him the same customization that Variable Cord enjoys, to a degree. But the fact that Jack is just so damn cheap (only <span style="color: blue;">1 gauge</span>) and gets soul for free makes him the go-to option.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">I said Greisen is the best option for Size 3, and I won't go back on those words. But it doesn't mean that <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0017EN" target="_blank">Dragonic Armored Ship, Marshal Fortress</a> isn't the most ridiculous Size 3 ever printed. <span style="color: blue;">5 gauge</span> might sound like an impossible commitment and Marshal Fortress <b>doesn't even have <span style="color: #7f6000;">Soulguard</span></b>, but getting three free soul alongside <span style="color: #7f6000;">Triple Attack</span> has to be abusable somehow. It gets even crazier, but you actually have to Ultimate Buddy Marshal Fortress to convert all that soul into extra lives. So for <span style="color: blue;">6 gauge</span> and 2 cards from hand, you can get a 10000/1/10000 <span style="color: #7f6000;">Triple Attacker</span> with 4 soul that can also customize what the <span style="color: #7f6000;">Triple Attacker</span> does.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">It sounds pretty good, actually.</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0017.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Dragonic Armored Ship, Marshal Fortress" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0017.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Ultimate</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">Mathematically speaking, Ultimate Marshal is a -5 investment. You gain +4 from the soul alone, about +2 from stats, and an awkward +0.5 from <span style="color: #7f6000;">Triple Attack</span> (since it's with 1 crit). Without counting the Dragonarms in soul, Ultimate Marshal comes out to be pretty fair (+1.5 ish). But of course, the Dragonarms can completely break Marshal - each Elgar Cannon gets triple the <span style="color: red;">damage</span> output and Cavalier makes that <span style="color: red;">damage</span> nigh-unblockable. And giving Marshal <span style="color: #7f6000;">Move</span> sounds absolutely disgusting.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">We'll quickly talk about the draw engine in Neodragons. Its a set of three Neodragon monsters that can only be called to certain locations on your field and gain the ability to draw a card if you have a named combo on the field. The <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0042EN" target="_blank">Size 2 (center)</a> links with the Size 1 (right) which links with the Size 0 (left) which loops. If you call them all, you can draw 3 cards on your very first turn (sounds amazing!). But of course, it's not likely that you'll open on the combo, especially since Buddyfight has no mulligan.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Vert Deus, Matrix, the Size 2, has an acceptable 7000 defense and seems lose no stats for having the combo ability, which is wild. The Size 0 might as well be run in every deck for great 3000/1/3000 stats when you have a Size 3 on field. And it's hard to turn down Size 1 beaters, so you'll likely have the three pieces in your deck anyways.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">If you don't want to rely on the draw combo above, you can substitute Matrix for <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0070EN" target="_blank">Geocorona</a> who gives <span style="color: blue;">1 gauge</span> when he enters the field. Running both is dangerous since that takes away 2 of your Size 2 slots for support, and you honestly want to be running Jack as a main beater. So choose the line of support you want to go down (Deus or toolbox) and stick with it, unless you're building Ultimate Marshal (in which case you run both).</span><br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0046.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Radiant Punisher!!" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_02_0046.png" title="" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Why is Bushiroad so interested in punishment?</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=H-BT02/0046EN" target="_blank">Radiant Punisher</a> is better Gargantua because you only need <span style="color: blue;">3 gauge</span>. Also, no 4 or less <span style="color: #274e13;">life</span> requirement, meaning you can use this for a midgame blow if you like (or even more than 1).</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">That about does it for Neodragons, but we can look at the PR cards already out. <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0098EN" target="_blank">Mega Particle, Aero Soul</a> also fights for Size 3 rights in your deck, and that built-in <span style="color: #7f6000;">Move</span> is pretty tempting. Unfortunately, 6000 defense is a bit on the weak side and he can't choose the soul he topcharges. You really want to get a Divisigator under this guy but Divisigator is a Size 1, leaving you with very few good options. You're probably more likely to topdeck into a Vogel with Greisen, so stick with that for now.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0105EN" target="_blank">Buddy Recall</a> makes your choice of buddy in Star Dragon World extremely important since you get basically 4 extra copies of it. You can only choose a Neodragon, and you want to choose one that can easily plus you on field immediately. Jack sounds like the most obvious choice for now, but maybe in the future there'll be other options. You can make a case for one of the Deus cards to make the combo easier to pull off, but that's a stretch. Running Jack also allows you to make the most of <a href="http://fc-buddyfight.com/en/cardlist/list/?cardno=PR/0099EN" target="_blank">Buddy Lights</a>, the only on-command <span style="color: blue;">gauge</span> ramp available to Star Dragon World on a spell.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0004.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Star Guardian, Jackknife "SD"" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0004.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Tiny ball of evil</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">At this time I've held out on updating Star Dragon World long enough to see that this is basically Jack.world. There are infinite playable forms of Jack and they're all supported with really good cards. When you're looking at Neodragons and you think to yourself "Hey, I want to use this cool dude I've never seen him before" chances are the reason is "because there's a Jack that's literally the same thing but better". It's a sad time for diversity, but a great time to jump on the Jack bandwagon.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">A great example of how heinous Jack decks are is Star Guardian, Jackknife "SD". This card actively fuels my hatred for chibi cards. It is a Size 1 that is actually a copy of any Size 2 Neodragon (read: Jack) in your drop zone. Oh it also gives that Neodragon a free soul because it calls it over SD. This card is an insane topdeck at lategame, it makes your Jack's recurring and very consistent, it gives your soul-game more soul. It does just about everything.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0064.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="Jackknife, "Superior Plasma"" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/heb_04_0064.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">Obviously superior</span></td></tr>
</tbody></table>
<span style="font-family: "trebuchet ms" , sans-serif;">There's one more Jack card from Buddy Allstars. "Superior Plasma" costs 2 gauge and has 5000/3/5000 which is on the lower end of Jack stats. When the card enters your field, however, you can call up to one Size 1 and one Size 0 Dragonarms from the drop zone to open areas (by paying their call cost, which is usually irrelevant). So for 2 gauge Jack is getting 2 Crossnize soul that's freely customizable from the drop zone. Not a bad late-game drop, but you're definitely going to want to call over this Jack with some kind of evolution to get rid of those bad stats.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">To be fair, Bushiroad did try to make the Deus combo more relevant. All Deus, Sfellmion is a good card if you're running enough Neodragons to make it value. Sfellmion becomes playable when you have a Size 2 Neodragon on the field - you can discard it to gain 1 life. Then, if you have 2 Neodragons you can draw, and 3 Neodragons allow you to salvage any card from your drop zone - including Sfellmion, as long as it's not the one you just dropped. So it's easy to recurse and gives you very cheap advantage. Of course, in order to use this you're going to probably go for a full field with both Size 1 and Size 0 Neodragons (and probably no weapon). Definitely not something you can just casually drop in a Jack deck to good effect.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">But in a deck with all the Deus draw dudes, you can draw 4 cards and salvage a card in the same turn. While gaining 1 life. Awesome stuff.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">Speed of Light, Tri Elements was also meant to work with the lots-of-Neodragons deck but it doesn't add consistency, only cheap damage.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0007.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img alt="The Genesic, Omega Big Bang" border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hbt_04_0007.png" height="200" title="" width="143" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Genes...ect?</span></td></tr>
</tbody></table>
<span style="font-family: trebuchet ms, sans-serif;">Mikado evolution introduces some very good Size 2 options...that aren't Jackknife. So they're actually not very good. I'm starting to really dislike Star Dragon World based on how much Jack support its getting.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">I'll give Omega Big Bang some credit (it is a RRR, after all). 5000/2/5000 with Soulguard for 1 gauge is pretty par-for-the-course, but that Counter ability to destroy cards is highly relevant. Especially since SDW doesn't have much targetted removal for stuff like weapons and Set spells/Impacts. I like how you can do it once per turn, so you can use it on your turn and your opponent's turn. But it's probably more effective on your opponent's turn.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">Mobius is pretty bad though, no joke.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://fc-buddyfight.com/en/cardlist/cardimages/hpp_01_0006.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="http://fc-buddyfight.com/en/cardlist/cardimages/hpp_01_0006.png" /></a></div>
<span style="font-family: trebuchet ms, sans-serif;">INV Omni Lord, Catastrophe Cord is like the nightmare version of Variable Cord. And "nightmare" here refers to nightmare for YOU. Because man is this card gauge intensive! I understand how Variable Cord could fit into a Deus deck (especially with Sfellmion), but where are you going to get all that gauge for Catastrophe? And if you're already running a good deck with staples at 4, what kind of card is worth paying 2 gauge to stuff in this guy's soul? </span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">Okay, so he has Move. Nice. His name isn't Jack. We're moving on.</span><br />
<span style="font-family: trebuchet ms, sans-serif;"><br /></span>
<span style="font-family: trebuchet ms, sans-serif;">I mean maybe with Automatic Save giving 3 gauge every turn...but that means that his Move is useless...see, this isn't going to work.</span><br />
<br />
<span style="font-family: "trebuchet ms" , sans-serif;"><i>- updated to H-BT04, CP01, H-EB04, H-TD02, H-PP01 -</i></span><br />
<br />
<div style="text-align: center;">
<span style="background-color: white; color: #222222; font-family: "trebuchet ms" , sans-serif; font-size: xx-small; line-height: 12.6000003814697px;">All images were used obtained from the official Bushiroad website and used here solely for reference purposes. Future Card Buddyfight!, logos, and respective content belong to Bushiroad. </span><span style="font-family: "trebuchet ms" , sans-serif; font-size: xx-small;">Large images belong to the Buddyfight! Wikia.</span></div>
Blaisehttp://www.blogger.com/profile/05610934958598099544noreply@blogger.com9